🎉 live server seems to be working now

This commit is contained in:
2026-05-14 14:29:57 +02:00
commit d72e439fd9
181 changed files with 47406 additions and 0 deletions

9
internal/live/errors.go Normal file
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package live
import "errors"
var (
errNotFound = errors.New("preset not found")
errBadRequest = errors.New("invalid request")
errNoActivePreset = errors.New("no active preset")
)

293
internal/live/http.go Normal file
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package live
import (
"encoding/json"
"errors"
"net/http"
"time"
"github.com/Sendspin/sendspin-go/pkg/sendspin"
"rpi-sendspin/internal/pipewire"
)
type HTTPServer struct {
mgr *Manager
store *Store
disc *Discovery
roster *Roster
srv *sendspin.Server
}
func NewHTTPServer(mgr *Manager, store *Store, disc *Discovery, roster *Roster, srv *sendspin.Server) *HTTPServer {
return &HTTPServer{mgr: mgr, store: store, disc: disc, roster: roster, srv: srv}
}
func (h *HTTPServer) Handler() http.Handler {
mux := http.NewServeMux()
mux.HandleFunc("GET /api/presets", h.listPresets)
mux.HandleFunc("POST /api/presets", h.createPreset)
mux.HandleFunc("GET /api/presets/{id}", h.getPreset)
mux.HandleFunc("PUT /api/presets/{id}", h.putPreset)
mux.HandleFunc("DELETE /api/presets/{id}", h.deletePreset)
mux.HandleFunc("GET /api/clients", h.listClients)
mux.HandleFunc("GET /api/sources", h.listSources)
mux.HandleFunc("GET /api/state", h.getState)
mux.HandleFunc("POST /api/active_preset", h.setActivePreset)
mux.HandleFunc("POST /api/playback", h.setPlayback)
mux.HandleFunc("POST /api/volume", h.setVolume)
mux.Handle("/", staticHandler())
return mux
}
type setActivePresetReq struct {
ID string `json:"id"`
}
func (h *HTTPServer) setActivePreset(w http.ResponseWriter, r *http.Request) {
var req setActivePresetReq
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
httpError(w, http.StatusBadRequest, "invalid JSON")
return
}
if err := h.mgr.SetActivePreset(req.ID); err != nil {
httpError(w, MapManagerError(err), err.Error())
return
}
w.WriteHeader(http.StatusNoContent)
}
type setPlaybackReq struct {
Command string `json:"command"`
}
func (h *HTTPServer) setPlayback(w http.ResponseWriter, r *http.Request) {
var req setPlaybackReq
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
httpError(w, http.StatusBadRequest, "invalid JSON")
return
}
if err := h.mgr.SetPlayback(req.Command); err != nil {
httpError(w, MapManagerError(err), err.Error())
return
}
w.WriteHeader(http.StatusNoContent)
}
type setVolumeReq struct {
Volume int `json:"volume"`
}
func (h *HTTPServer) setVolume(w http.ResponseWriter, r *http.Request) {
var req setVolumeReq
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
httpError(w, http.StatusBadRequest, "invalid JSON")
return
}
if err := h.mgr.SetVolume(req.Volume); err != nil {
httpError(w, MapManagerError(err), err.Error())
return
}
w.WriteHeader(http.StatusNoContent)
}
func (h *HTTPServer) listPresets(w http.ResponseWriter, _ *http.Request) {
writeJSON(w, http.StatusOK, h.store.List())
}
func (h *HTTPServer) createPreset(w http.ResponseWriter, r *http.Request) {
var p Preset
if err := json.NewDecoder(r.Body).Decode(&p); err != nil {
httpError(w, http.StatusBadRequest, "invalid JSON")
return
}
if err := h.store.Create(p); err != nil {
httpError(w, http.StatusBadRequest, err.Error())
return
}
writeJSON(w, http.StatusCreated, p)
}
func (h *HTTPServer) getPreset(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
p, ok := h.store.Get(id)
if !ok {
httpError(w, http.StatusNotFound, "not found")
return
}
writeJSON(w, http.StatusOK, p)
}
func (h *HTTPServer) putPreset(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
var p Preset
if err := json.NewDecoder(r.Body).Decode(&p); err != nil {
httpError(w, http.StatusBadRequest, "invalid JSON")
return
}
if p.ID == "" {
p.ID = id
}
if p.ID != id {
httpError(w, http.StatusBadRequest, "id mismatch")
return
}
if err := h.store.Put(p); err != nil {
httpError(w, http.StatusBadRequest, err.Error())
return
}
writeJSON(w, http.StatusOK, p)
}
func (h *HTTPServer) deletePreset(w http.ResponseWriter, r *http.Request) {
id := r.PathValue("id")
// If the deleted preset is currently active, transition to off first.
active, _, _, _ := h.mgr.State()
if active == id {
_ = h.mgr.SetActivePreset("")
}
ok, err := h.store.Delete(id)
if err != nil {
httpError(w, http.StatusInternalServerError, err.Error())
return
}
if !ok {
httpError(w, http.StatusNotFound, "not found")
return
}
w.WriteHeader(http.StatusNoContent)
}
type clientView struct {
ClientID string `json:"client_id,omitempty"`
Instance string `json:"instance,omitempty"`
Name string `json:"name,omitempty"`
Connected bool `json:"connected"`
LastSeen time.Time `json:"last_seen,omitempty"`
// Source indicates how this entry was discovered:
// "connected" → currently in the active group (after ClientFilter accepted hello)
// "roster" → handshaked at least once (we know its client_id; not currently in group)
// "mdns" → only seen via mDNS; never handshaked, no client_id known
Source string `json:"source"`
}
func (h *HTTPServer) listClients(w http.ResponseWriter, _ *http.Request) {
// Build a unified view of every speaker we know about, keyed by
// client_id wherever possible so the UI can present a real, stable
// identifier rather than the mDNS instance name (which differs from
// client_id on most ESPHome / firmware-derived setups).
out := make([]clientView, 0)
byID := map[string]int{}
// 1) Currently-connected clients: authoritative; takes precedence.
for _, c := range h.srv.Clients() {
byID[c.ID] = len(out)
out = append(out, clientView{
ClientID: c.ID,
Name: c.Name,
Connected: true,
LastSeen: time.Now(),
Source: "connected",
})
}
// 2) Roster: every client_id we've seen via hello, even if rejected.
for _, e := range h.roster.List() {
if _, ok := byID[e.ClientID]; ok {
continue
}
byID[e.ClientID] = len(out)
out = append(out, clientView{
ClientID: e.ClientID,
Name: e.Name,
Connected: false,
LastSeen: e.LastSeen,
Source: "roster",
})
}
// 3) mDNS-only entries: never handshaked, so we don't know
// client_id. Useful for "the speaker is on the network but
// something is wrong" diagnostics; not directly usable for
// preset membership.
for _, d := range h.disc.List() {
out = append(out, clientView{
Instance: d.Instance,
Name: d.Instance,
LastSeen: d.LastSeen,
Source: "mdns",
})
}
writeJSON(w, http.StatusOK, out)
}
type sourceView struct {
Name string `json:"name"`
Description string `json:"description"`
IsMonitor bool `json:"is_monitor"`
}
func (h *HTTPServer) listSources(w http.ResponseWriter, _ *http.Request) {
targets, err := pipewire.ListCaptureTargets()
if err != nil {
httpError(w, http.StatusInternalServerError, err.Error())
return
}
out := make([]sourceView, 0, len(targets))
for _, t := range targets {
out = append(out, sourceView{
Name: t.Name,
Description: t.Description,
IsMonitor: t.IsMonitor,
})
}
writeJSON(w, http.StatusOK, out)
}
type stateView struct {
ActivePreset string `json:"active_preset"`
Playback Playback `json:"playback"`
Volume int `json:"volume"`
Members []MemberState `json:"members"`
}
func (h *HTTPServer) getState(w http.ResponseWriter, _ *http.Request) {
active, pb, vol, members := h.mgr.State()
writeJSON(w, http.StatusOK, stateView{
ActivePreset: active,
Playback: pb,
Volume: vol,
Members: members,
})
}
func writeJSON(w http.ResponseWriter, status int, body any) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(status)
_ = json.NewEncoder(w).Encode(body)
}
func httpError(w http.ResponseWriter, status int, msg string) {
writeJSON(w, status, map[string]string{"error": msg})
}
// MapManagerError converts manager sentinel errors to HTTP status codes.
// Currently unused by the HTTP layer (handlers use sentinel directly),
// but exported for potential use by the MQTT bridge command path.
func MapManagerError(err error) int {
switch {
case errors.Is(err, errNotFound):
return http.StatusNotFound
case errors.Is(err, errBadRequest), errors.Is(err, errNoActivePreset):
return http.StatusBadRequest
default:
return http.StatusInternalServerError
}
}

456
internal/live/manager.go Normal file
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package live
import (
"log"
"sync"
"github.com/Sendspin/sendspin-go/pkg/sendspin"
)
type Playback string
const (
Off Playback = "off"
Paused Playback = "paused"
Playing Playback = "playing"
)
// StateChange is published to subscribers (MQTT bridge) whenever the
// manager's externally-visible state changes.
type StateChange struct {
ActivePreset string
Playback Playback
Volume int
Presets []Preset
}
// MemberState is per-speaker detail used by /api/state.
type MemberState struct {
ClientID string `json:"client_id"`
Connected bool `json:"connected"`
Muted bool `json:"muted"`
Volume int `json:"volume"`
}
// Manager is the single source of truth for the live-audio server. All
// state transitions are serialized on its internal mutex.
type Manager struct {
store *Store
server *sendspin.Server
src *Source
mu sync.Mutex
active string // preset id, "" when off
playback Playback
sourceOverride string // when non-empty, wins over preset.Source
subscribers []chan StateChange
subscribersMu sync.Mutex
}
func NewManager(store *Store, server *sendspin.Server, src *Source) *Manager {
m := &Manager{
store: store,
server: server,
src: src,
playback: Off,
}
// React to preset edits: if the active preset's content changed (or
// it was deleted), reapply current state.
store.OnWrite(m.reapply)
return m
}
// SetSourceOverride pins the captured PipeWire node, ignoring whatever
// `source` field the active preset carries. Passing "" reverts to
// preset-driven behavior. Safe to call before or after activation; the
// new value takes effect on the next preset transition (or immediately
// if a preset is already active).
func (m *Manager) SetSourceOverride(node string) {
m.mu.Lock()
m.sourceOverride = node
active := m.active
m.mu.Unlock()
if active == "" {
return
}
// Reapply so the running pw-cat picks up the new target.
m.reapply()
}
// resolveSource returns the PipeWire node to capture for the given
// preset, honoring sourceOverride when set. Caller must hold m.mu.
func (m *Manager) resolveSource(p Preset) string {
if m.sourceOverride != "" {
return m.sourceOverride
}
return p.Source
}
// ClientAllowed is intended to be plugged into ServerConfig.ClientFilter.
// It admits a client only if it belongs to the currently active preset.
func (m *Manager) ClientAllowed(clientID string) bool {
m.mu.Lock()
defer m.mu.Unlock()
if m.active == "" {
return false
}
p, ok := m.store.Get(m.active)
if !ok {
return false
}
for _, id := range p.Members {
if id == clientID {
return true
}
}
return false
}
// Subscribe returns a channel that receives a StateChange whenever the
// externally-visible state changes. The channel is buffered; slow
// subscribers drop events.
func (m *Manager) Subscribe() <-chan StateChange {
ch := make(chan StateChange, 8)
m.subscribersMu.Lock()
m.subscribers = append(m.subscribers, ch)
m.subscribersMu.Unlock()
return ch
}
func (m *Manager) publish() {
m.subscribersMu.Lock()
subs := append([]chan StateChange(nil), m.subscribers...)
m.subscribersMu.Unlock()
state := StateChange{
ActivePreset: m.active,
Playback: m.playback,
Volume: m.groupVolumeLocked(),
Presets: m.store.List(),
}
for _, ch := range subs {
select {
case ch <- state:
default:
}
}
}
// SetActivePreset transitions to the given preset id ("" → off). Members
// of the new preset are claimed; members no longer needed are released.
// Carries over playback state where possible.
func (m *Manager) SetActivePreset(id string) error {
m.mu.Lock()
defer m.mu.Unlock()
if id == m.active {
return nil
}
var nextMembers map[string]struct{}
var nextSource string
if id != "" {
p, ok := m.store.Get(id)
if !ok {
return errNotFound
}
nextMembers = make(map[string]struct{}, len(p.Members))
for _, id := range p.Members {
nextMembers[id] = struct{}{}
}
nextSource = m.resolveSource(p)
}
// Drop currently-connected clients that don't belong to the new preset.
for _, c := range m.server.Clients() {
if _, ok := nextMembers[c.ID]; !ok {
m.server.DisconnectClient(c.ID)
}
}
prev := m.active
m.active = id
if id == "" {
// off
if m.playback == Playing {
m.server.NotifyStreamEndAll()
}
m.playback = Off
m.src.SetActive(false)
m.src.SetTarget("")
log.Printf("live: %s → off", prev)
m.publish()
return nil
}
// On entry from off, default to paused; otherwise carry over.
if prev == "" {
m.playback = Paused
}
m.src.SetTarget(nextSource)
if m.playback == Playing {
m.src.SetActive(true)
m.server.NotifyStreamStartAll()
} else {
m.src.SetActive(false)
}
log.Printf("live: active preset %q (%s)", id, m.playback)
m.publish()
return nil
}
// SetPlayback applies a play/pause/stop command. Stop sets the active
// preset to "".
func (m *Manager) SetPlayback(cmd string) error {
switch cmd {
case "stop":
return m.SetActivePreset("")
case "play":
return m.setPlayback(Playing)
case "pause":
return m.setPlayback(Paused)
default:
return errBadRequest
}
}
func (m *Manager) setPlayback(next Playback) error {
m.mu.Lock()
defer m.mu.Unlock()
if m.active == "" {
return errNoActivePreset
}
if m.playback == next {
return nil
}
prev := m.playback
m.playback = next
switch next {
case Playing:
m.src.SetActive(true)
// If transitioning from paused, clients are already connected
// but received stream/end. Resend stream/start.
if prev == Paused {
m.server.NotifyStreamStartAll()
}
case Paused:
m.src.SetActive(false)
if prev == Playing {
m.server.NotifyStreamEndAll()
}
}
log.Printf("live: %s → %s", prev, next)
m.publish()
return nil
}
// SetVolume applies the spec's group-volume algorithm to the currently
// connected player members. No-op when off.
func (m *Manager) SetVolume(target int) error {
if target < 0 {
target = 0
}
if target > 100 {
target = 100
}
m.mu.Lock()
defer m.mu.Unlock()
if m.active == "" {
return nil
}
clients := m.server.Clients()
players := make([]sendspin.ClientInfo, 0, len(clients))
for _, c := range clients {
players = append(players, c)
}
if len(players) == 0 {
return nil
}
// Per spec ("Setting group volume", §Controller messages): apply
// the *full* delta to every player, clamp out-of-range values, then
// redistribute the lost delta across the still-eligible players.
// Iterate until nothing clamps or every player is at a boundary.
proposed := make(map[string]int, len(players))
for _, c := range players {
proposed[c.ID] = c.Volume
}
sum := 0
for _, c := range players {
sum += proposed[c.ID]
}
delta := target - sum/len(players)
for _, c := range players {
proposed[c.ID] += delta
}
clamped := make(map[string]bool, len(players))
for range 10 {
lost := 0
any := false
for _, c := range players {
v := proposed[c.ID]
if v < 0 {
lost += v // negative
proposed[c.ID] = 0
if !clamped[c.ID] {
any = true
clamped[c.ID] = true
}
} else if v > 100 {
lost += v - 100 // positive
proposed[c.ID] = 100
if !clamped[c.ID] {
any = true
clamped[c.ID] = true
}
}
}
if !any || lost == 0 {
break
}
eligible := make([]string, 0, len(players))
for _, c := range players {
if !clamped[c.ID] {
eligible = append(eligible, c.ID)
}
}
if len(eligible) == 0 {
break
}
share := lost / len(eligible)
rem := lost - share*len(eligible)
for _, id := range eligible {
d := share
if rem > 0 {
d++
rem--
} else if rem < 0 {
d--
rem++
}
proposed[id] += d
}
}
for _, c := range m.serverClientsByID(players) {
v := proposed[c.ID()]
_ = c.Send("server/command", map[string]any{
"player": map[string]any{
"command": "volume",
"volume": v,
},
})
}
m.publish()
return nil
}
// reapply is invoked by the preset store after a write so the manager
// can re-evaluate which speakers should be connected and what source to
// capture (e.g. the active preset's member list was edited, or it was
// deleted).
func (m *Manager) reapply() {
m.mu.Lock()
active := m.active
m.mu.Unlock()
if active == "" {
return
}
p, ok := m.store.Get(active)
if !ok {
_ = m.SetActivePreset("")
return
}
m.mu.Lock()
defer m.mu.Unlock()
allowed := make(map[string]struct{}, len(p.Members))
for _, id := range p.Members {
allowed[id] = struct{}{}
}
for _, c := range m.server.Clients() {
if _, ok := allowed[c.ID]; !ok {
m.server.DisconnectClient(c.ID)
}
}
m.src.SetTarget(m.resolveSource(p))
m.publish()
}
// State returns a read-only snapshot for the HTTP /api/state endpoint.
func (m *Manager) State() (string, Playback, int, []MemberState) {
m.mu.Lock()
defer m.mu.Unlock()
members := make([]MemberState, 0)
allowed := map[string]struct{}{}
if p, ok := m.store.Get(m.active); ok {
for _, id := range p.Members {
allowed[id] = struct{}{}
members = append(members, MemberState{ClientID: id})
}
}
for _, c := range m.server.Clients() {
if _, ok := allowed[c.ID]; !ok {
continue
}
for i, mem := range members {
if mem.ClientID == c.ID {
members[i].Connected = true
members[i].Muted = c.Muted
members[i].Volume = c.Volume
}
}
}
return m.active, m.playback, m.groupVolumeLocked(), members
}
func (m *Manager) groupVolumeLocked() int {
if m.active == "" {
return 0
}
clients := m.server.Clients()
if len(clients) == 0 {
return 0
}
sum := 0
for _, c := range clients {
sum += c.Volume
}
return sum / len(clients)
}
// serverClientsByID returns the live *ServerClient instances matching
// the IDs in the snapshot. Used so SetVolume can call .Send() rather
// than going through the snapshot, which is value-typed.
func (m *Manager) serverClientsByID(snapshot []sendspin.ClientInfo) []*sendspin.ServerClient {
if m.server.Group() == nil {
return nil
}
want := make(map[string]struct{}, len(snapshot))
for _, c := range snapshot {
want[c.ID] = struct{}{}
}
out := make([]*sendspin.ServerClient, 0, len(snapshot))
for _, c := range m.server.Group().Clients() {
if _, ok := want[c.ID()]; ok {
out = append(out, c)
}
}
return out
}

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internal/live/mdns.go Normal file
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package live
import (
"context"
"io"
"log"
"sort"
"strings"
"sync"
"time"
"github.com/hashicorp/mdns"
)
// DiscoveredClient is a snapshot of one mDNS advertisement for a
// Sendspin client (`_sendspin._tcp`). It does not include client_id —
// that field is only known after WebSocket handshake. The HTTP layer
// merges this snapshot with sendspin.Server.Clients() to produce the
// full /api/clients view.
type DiscoveredClient struct {
Instance string `json:"instance"`
Host string `json:"host"`
Port int `json:"port"`
LastSeen time.Time `json:"last_seen"`
}
// Discovery continuously browses for _sendspin._tcp services. The list
// of currently-known clients is exposed via List(). Entries persist for
// `ttl` after their most recent sighting, then are pruned.
type Discovery struct {
ttl time.Duration
mu sync.RWMutex
clients map[string]DiscoveredClient
ctx context.Context
cancel context.CancelFunc
}
func NewDiscovery() *Discovery {
ctx, cancel := context.WithCancel(context.Background())
return &Discovery{
ttl: 2 * time.Minute,
clients: make(map[string]DiscoveredClient),
ctx: ctx,
cancel: cancel,
}
}
func (d *Discovery) Start() {
go d.browseLoop()
go d.pruneLoop()
}
func (d *Discovery) Stop() {
d.cancel()
}
func (d *Discovery) List() []DiscoveredClient {
d.mu.RLock()
defer d.mu.RUnlock()
out := make([]DiscoveredClient, 0, len(d.clients))
for _, c := range d.clients {
out = append(out, c)
}
sort.Slice(out, func(i, j int) bool { return out[i].Instance < out[j].Instance })
return out
}
// sendspinService matches entries advertised under `_sendspin._tcp` —
// other devices on the LAN (WLED, Meshtastic, AirPlay, …) hit the same
// multicast channel and hashicorp/mdns happily writes them to our
// entries chan regardless of what we queried for. Filter by service
// type before recording.
const sendspinService = "_sendspin._tcp"
func (d *Discovery) record(entry *mdns.ServiceEntry) {
if !strings.Contains(entry.Name, "."+sendspinService) {
return
}
host := ""
if entry.AddrV4 != nil {
host = entry.AddrV4.String()
} else if entry.AddrV6 != nil {
host = entry.AddrV6.String()
}
if host == "" {
return
}
instance := entry.Name
if i := strings.Index(instance, "."); i > 0 {
instance = instance[:i]
}
d.mu.Lock()
d.clients[instance] = DiscoveredClient{
Instance: instance,
Host: host,
Port: entry.Port,
LastSeen: time.Now(),
}
d.mu.Unlock()
}
var silentLogger = log.New(io.Discard, "", 0)
func (d *Discovery) browseLoop() {
for {
select {
case <-d.ctx.Done():
return
default:
}
entries := make(chan *mdns.ServiceEntry, 32)
done := make(chan struct{})
go func() {
defer close(done)
for entry := range entries {
d.record(entry)
}
}()
params := &mdns.QueryParam{
Service: "_sendspin._tcp",
Domain: "local",
Timeout: 5 * time.Second,
Entries: entries,
Logger: silentLogger,
}
if err := mdns.Query(params); err != nil {
log.Printf("mdns query: %v", err)
}
close(entries)
<-done
select {
case <-d.ctx.Done():
return
case <-time.After(10 * time.Second):
}
}
}
func (d *Discovery) pruneLoop() {
t := time.NewTicker(30 * time.Second)
defer t.Stop()
for {
select {
case <-d.ctx.Done():
return
case <-t.C:
cutoff := time.Now().Add(-d.ttl)
d.mu.Lock()
for k, v := range d.clients {
if v.LastSeen.Before(cutoff) {
delete(d.clients, k)
}
}
d.mu.Unlock()
}
}
}

241
internal/live/mqtt.go Normal file
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package live
import (
"encoding/json"
"fmt"
"log"
"strconv"
"strings"
"time"
mqtt "github.com/eclipse/paho.mqtt.golang"
)
// MQTTConfig holds the bridge configuration loaded from CLI flags / env.
type MQTTConfig struct {
URL string
Username string
Password string
BaseTopic string // e.g., "sendspin/live"
DiscoveryPrefix string // e.g., "homeassistant"
InstanceID string // used in HA discovery object_ids; defaults from BaseTopic
}
type MQTTBridge struct {
cfg MQTTConfig
mgr *Manager
client mqtt.Client
}
func NewMQTTBridge(cfg MQTTConfig, mgr *Manager) *MQTTBridge {
if cfg.BaseTopic == "" {
cfg.BaseTopic = "sendspin/live"
}
if cfg.DiscoveryPrefix == "" {
cfg.DiscoveryPrefix = "homeassistant"
}
if cfg.InstanceID == "" {
cfg.InstanceID = strings.ReplaceAll(cfg.BaseTopic, "/", "_")
}
return &MQTTBridge{cfg: cfg, mgr: mgr}
}
func (b *MQTTBridge) Start() error {
opts := mqtt.NewClientOptions().
AddBroker(b.cfg.URL).
SetClientID("sendspin-live-" + b.cfg.InstanceID).
SetUsername(b.cfg.Username).
SetPassword(b.cfg.Password).
SetAutoReconnect(true).
SetCleanSession(true).
SetKeepAlive(30 * time.Second).
SetWill(b.topic("availability"), "offline", 1, true).
SetOnConnectHandler(b.onConnect).
SetConnectionLostHandler(func(_ mqtt.Client, err error) {
log.Printf("mqtt connection lost: %v", err)
})
b.client = mqtt.NewClient(opts)
tok := b.client.Connect()
tok.Wait()
if err := tok.Error(); err != nil {
return fmt.Errorf("mqtt connect: %w", err)
}
// React to manager state changes.
go b.publishLoop(b.mgr.Subscribe())
return nil
}
func (b *MQTTBridge) Stop() {
if b.client != nil && b.client.IsConnected() {
_ = b.publish("availability", "offline", true)
b.client.Disconnect(250)
}
}
func (b *MQTTBridge) topic(suffix string) string {
return b.cfg.BaseTopic + "/" + suffix
}
func (b *MQTTBridge) publish(suffix, payload string, retain bool) error {
t := b.client.Publish(b.topic(suffix), 1, retain, payload)
t.Wait()
return t.Error()
}
func (b *MQTTBridge) onConnect(_ mqtt.Client) {
log.Printf("mqtt connected")
_ = b.publish("availability", "online", true)
b.publishDiscovery()
// Snapshot the current state and publish.
active, pb, vol, _ := b.mgr.State()
b.publishState(StateChange{
ActivePreset: active,
Playback: pb,
Volume: vol,
Presets: b.mgr.store.List(),
})
// Subscribe command topics.
b.client.Subscribe(b.topic("active_preset/set"), 1, b.handleActivePresetSet)
b.client.Subscribe(b.topic("playback/set"), 1, b.handlePlaybackSet)
b.client.Subscribe(b.topic("volume/set"), 1, b.handleVolumeSet)
}
func (b *MQTTBridge) handleActivePresetSet(_ mqtt.Client, msg mqtt.Message) {
id := strings.TrimSpace(string(msg.Payload()))
if err := b.mgr.SetActivePreset(id); err != nil {
log.Printf("mqtt active_preset/set %q: %v", id, err)
}
}
func (b *MQTTBridge) handlePlaybackSet(_ mqtt.Client, msg mqtt.Message) {
cmd := strings.TrimSpace(string(msg.Payload()))
if err := b.mgr.SetPlayback(cmd); err != nil {
log.Printf("mqtt playback/set %q: %v", cmd, err)
}
}
func (b *MQTTBridge) handleVolumeSet(_ mqtt.Client, msg mqtt.Message) {
v, err := strconv.Atoi(strings.TrimSpace(string(msg.Payload())))
if err != nil {
log.Printf("mqtt volume/set bad payload: %v", err)
return
}
if err := b.mgr.SetVolume(v); err != nil {
log.Printf("mqtt volume/set: %v", err)
}
}
func (b *MQTTBridge) publishLoop(events <-chan StateChange) {
for ev := range events {
b.publishState(ev)
}
}
func (b *MQTTBridge) publishState(ev StateChange) {
_ = b.publish("active_preset", ev.ActivePreset, true)
_ = b.publish("playback", string(ev.Playback), true)
_ = b.publish("volume", strconv.Itoa(ev.Volume), true)
type p struct {
ID string `json:"id"`
Name string `json:"name"`
}
out := make([]p, 0, len(ev.Presets))
for _, pr := range ev.Presets {
out = append(out, p{ID: pr.ID, Name: pr.Name})
}
data, _ := json.Marshal(out)
_ = b.publish("presets", string(data), true)
// HA discovery for the preset select depends on the list of preset
// IDs, so republish the select config whenever presets change.
b.publishSelectConfig(ev.Presets)
}
// publishDiscovery emits HA MQTT discovery payloads for the entities
// this bridge exposes. Retained + idempotent so repeating on every
// connect is harmless.
func (b *MQTTBridge) publishDiscovery() {
b.publishSelectConfig(b.mgr.store.List())
// Playback select.
b.publishConfig("select", "playback", map[string]any{
"name": "Sendspin Live Playback",
"unique_id": b.cfg.InstanceID + "_playback",
"command_topic": b.topic("playback/set"),
"state_topic": b.topic("playback"),
"options": []string{"playing", "paused", "off"},
"availability_topic": b.topic("availability"),
"device": b.deviceBlock(),
})
// Volume number.
b.publishConfig("number", "volume", map[string]any{
"name": "Sendspin Live Volume",
"unique_id": b.cfg.InstanceID + "_volume",
"command_topic": b.topic("volume/set"),
"state_topic": b.topic("volume"),
"min": 0,
"max": 100,
"step": 1,
"mode": "slider",
"availability_topic": b.topic("availability"),
"device": b.deviceBlock(),
})
// Availability binary_sensor.
b.publishConfig("binary_sensor", "availability", map[string]any{
"name": "Sendspin Live Available",
"unique_id": b.cfg.InstanceID + "_availability",
"state_topic": b.topic("availability"),
"payload_on": "online",
"payload_off": "offline",
"device_class": "connectivity",
"device": b.deviceBlock(),
})
}
func (b *MQTTBridge) publishSelectConfig(presets []Preset) {
options := make([]string, 0, len(presets)+1)
options = append(options, "")
for _, p := range presets {
options = append(options, p.ID)
}
b.publishConfig("select", "active_preset", map[string]any{
"name": "Sendspin Live Preset",
"unique_id": b.cfg.InstanceID + "_active_preset",
"command_topic": b.topic("active_preset/set"),
"state_topic": b.topic("active_preset"),
"options": options,
"availability_topic": b.topic("availability"),
"device": b.deviceBlock(),
})
}
func (b *MQTTBridge) publishConfig(component, objectID string, payload map[string]any) {
topic := fmt.Sprintf("%s/%s/%s/%s/config",
b.cfg.DiscoveryPrefix, component, b.cfg.InstanceID, objectID)
data, err := json.Marshal(payload)
if err != nil {
log.Printf("mqtt discovery marshal: %v", err)
return
}
t := b.client.Publish(topic, 1, true, data)
t.Wait()
if err := t.Error(); err != nil {
log.Printf("mqtt publish %s: %v", topic, err)
}
}
func (b *MQTTBridge) deviceBlock() map[string]any {
return map[string]any{
"identifiers": []string{b.cfg.InstanceID},
"name": "Sendspin Live",
"manufacturer": "sendspin",
"model": "live-server",
}
}

168
internal/live/preset.go Normal file
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package live
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
"regexp"
"sort"
"sync"
)
// Preset maps one PipeWire capture source to a set of Sendspin clients.
// Members are sendspin `client_id` values, not friendly names.
type Preset struct {
ID string `json:"id"`
Name string `json:"name"`
Source string `json:"source"`
Members []string `json:"members"`
}
var idRe = regexp.MustCompile(`^[a-z0-9]+(?:-[a-z0-9]+)*$`)
func (p *Preset) validate() error {
if p.ID == "" {
return fmt.Errorf("id is required")
}
if !idRe.MatchString(p.ID) {
return fmt.Errorf("id must be lowercase kebab-case")
}
if p.Name == "" {
return fmt.Errorf("name is required")
}
if p.Source == "" {
return fmt.Errorf("source is required")
}
return nil
}
// Store is an in-memory, file-backed preset collection. Writes are
// serialized; the file is rewritten atomically on every change.
type Store struct {
mu sync.RWMutex
path string
presets map[string]Preset
onWrite func()
}
func NewStore(path string) (*Store, error) {
s := &Store{
path: path,
presets: make(map[string]Preset),
}
if err := s.load(); err != nil {
return nil, err
}
return s, nil
}
// OnWrite registers a callback that runs after every successful write.
// Used by the manager to refresh active state when the active preset
// changes underneath it.
func (s *Store) OnWrite(fn func()) {
s.mu.Lock()
s.onWrite = fn
s.mu.Unlock()
}
func (s *Store) load() error {
data, err := os.ReadFile(s.path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return err
}
if len(data) == 0 {
return nil
}
var list []Preset
if err := json.Unmarshal(data, &list); err != nil {
return fmt.Errorf("parse %s: %w", s.path, err)
}
for _, p := range list {
s.presets[p.ID] = p
}
return nil
}
func (s *Store) writeLocked() error {
if err := os.MkdirAll(filepath.Dir(s.path), 0o755); err != nil {
return err
}
list := make([]Preset, 0, len(s.presets))
for _, p := range s.presets {
list = append(list, p)
}
sort.Slice(list, func(i, j int) bool { return list[i].ID < list[j].ID })
data, err := json.MarshalIndent(list, "", " ")
if err != nil {
return err
}
tmp := s.path + ".tmp"
if err := os.WriteFile(tmp, data, 0o644); err != nil {
return err
}
if err := os.Rename(tmp, s.path); err != nil {
return err
}
if s.onWrite != nil {
go s.onWrite()
}
return nil
}
func (s *Store) List() []Preset {
s.mu.RLock()
defer s.mu.RUnlock()
out := make([]Preset, 0, len(s.presets))
for _, p := range s.presets {
out = append(out, p)
}
sort.Slice(out, func(i, j int) bool { return out[i].ID < out[j].ID })
return out
}
func (s *Store) Get(id string) (Preset, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
p, ok := s.presets[id]
return p, ok
}
func (s *Store) Put(p Preset) error {
if err := p.validate(); err != nil {
return err
}
s.mu.Lock()
defer s.mu.Unlock()
s.presets[p.ID] = p
return s.writeLocked()
}
// Create adds a preset, failing if the ID already exists.
func (s *Store) Create(p Preset) error {
if err := p.validate(); err != nil {
return err
}
s.mu.Lock()
defer s.mu.Unlock()
if _, exists := s.presets[p.ID]; exists {
return fmt.Errorf("preset %q already exists", p.ID)
}
s.presets[p.ID] = p
return s.writeLocked()
}
func (s *Store) Delete(id string) (bool, error) {
s.mu.Lock()
defer s.mu.Unlock()
if _, ok := s.presets[id]; !ok {
return false, nil
}
delete(s.presets, id)
return true, s.writeLocked()
}

58
internal/live/roster.go Normal file
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package live
import (
"sort"
"sync"
"time"
)
// RosterEntry is one observed Sendspin client. Populated from
// client/hello messages — independent of whether the connection was
// then accepted or rejected. This is what gives the UI the ability to
// show the *actual* `client_id` of every speaker on the network, even
// when ClientFilter rejected its current attempt.
type RosterEntry struct {
ClientID string `json:"client_id"`
Name string `json:"name"`
LastSeen time.Time `json:"last_seen"`
}
// Roster caches every (client_id, name) pair the sendspin server has
// observed via client/hello. Records are kept indefinitely — speakers
// usually keep the same client_id across reboots, so a stale entry
// remains useful when the user is configuring presets offline.
type Roster struct {
mu sync.RWMutex
entries map[string]RosterEntry
}
func NewRoster() *Roster {
return &Roster{entries: make(map[string]RosterEntry)}
}
// Record is intended to be plugged into ServerConfig.OnClientHello.
// Updates the entry's LastSeen on every call so the UI can show
// "active now" vs. "last seen 5 minutes ago".
func (r *Roster) Record(clientID, name string) {
if clientID == "" {
return
}
r.mu.Lock()
defer r.mu.Unlock()
r.entries[clientID] = RosterEntry{
ClientID: clientID,
Name: name,
LastSeen: time.Now(),
}
}
func (r *Roster) List() []RosterEntry {
r.mu.RLock()
defer r.mu.RUnlock()
out := make([]RosterEntry, 0, len(r.entries))
for _, e := range r.entries {
out = append(out, e)
}
sort.Slice(out, func(i, j int) bool { return out[i].ClientID < out[j].ClientID })
return out
}

141
internal/live/source.go Normal file
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package live
import (
"log"
"sync"
"time"
"rpi-sendspin/internal/pipewire"
)
// Source is the sendspin AudioSource used by the live server. It wraps
// a single pipewire.Source instance and exposes runtime control:
//
// - SetTarget swaps the captured PipeWire node and recreates the
// underlying pw-cat process.
// - SetActive(false) makes Read() return (0, nil) on every call so the
// sendspin audio engine skips its tick without surfacing an error.
// pw-cat is killed in this mode so we don't burn CPU capturing audio
// no one is listening to.
//
// The sample rate / channel count are fixed at construction; v1 of the
// live server does not retune between presets.
type Source struct {
sampleRate int
channels int
mu sync.Mutex
target string
active bool
pw *pipewire.Source
retryAt time.Time // earliest time the next pw-cat start may be attempted
failures int // consecutive failures, drives exponential backoff
lastError string // last error message; logged once per change to avoid spam
}
const (
backoffMin = 500 * time.Millisecond
backoffMax = 10 * time.Second
)
func NewSource(sampleRate, channels int) *Source {
return &Source{
sampleRate: sampleRate,
channels: channels,
}
}
// SetTarget sets the PipeWire node to capture from. If the target
// changes while the source is active, the underlying pw-cat process is
// torn down and recreated on the next Read.
func (s *Source) SetTarget(target string) {
s.mu.Lock()
defer s.mu.Unlock()
if s.target == target {
return
}
s.target = target
s.failures = 0
s.retryAt = time.Time{}
s.lastError = ""
s.teardownLocked()
}
// SetActive controls whether Read pulls from pw-cat. When set to false
// any running pw-cat is killed and subsequent Reads return (0, nil).
func (s *Source) SetActive(active bool) {
s.mu.Lock()
defer s.mu.Unlock()
if s.active == active {
return
}
s.active = active
if !active {
s.teardownLocked()
}
}
func (s *Source) teardownLocked() {
if s.pw != nil {
_ = s.pw.Close()
s.pw = nil
}
}
func (s *Source) Read(samples []int32) (int, error) {
s.mu.Lock()
if !s.active || s.target == "" {
s.mu.Unlock()
return 0, nil
}
// Backoff: when pw-cat keeps dying (e.g. invalid target), don't
// fork-bomb a new process on every 20 ms tick. Return (0, nil) so
// the sendspin audio engine skips the tick silently until retryAt.
if !s.retryAt.IsZero() && time.Now().Before(s.retryAt) {
s.mu.Unlock()
return 0, nil
}
if s.pw == nil {
s.pw = pipewire.NewSource(s.target, s.sampleRate, s.channels)
}
pw := s.pw
target := s.target
s.mu.Unlock()
n, err := pw.Read(samples)
if err != nil {
s.mu.Lock()
s.teardownLocked()
s.failures++
backoff := backoffMin << (s.failures - 1)
if backoff > backoffMax || backoff <= 0 {
backoff = backoffMax
}
s.retryAt = time.Now().Add(backoff)
msg := err.Error()
if msg != s.lastError {
log.Printf("pw-cat[%s] read error: %v (retry in %s)", target, err, backoff)
s.lastError = msg
}
s.mu.Unlock()
return 0, nil
}
if n > 0 {
s.mu.Lock()
s.failures = 0
s.lastError = ""
s.mu.Unlock()
}
return n, nil
}
func (s *Source) SampleRate() int { return s.sampleRate }
func (s *Source) Channels() int { return s.channels }
func (s *Source) Metadata() (string, string, string) { return "", "", "" }
func (s *Source) Close() error {
s.mu.Lock()
defer s.mu.Unlock()
s.teardownLocked()
return nil
}

19
internal/live/web.go Normal file
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package live
import (
"embed"
"io/fs"
"net/http"
)
//go:embed web/index.html
var webFS embed.FS
func staticHandler() http.Handler {
sub, err := fs.Sub(webFS, "web")
if err != nil {
// Embed misconfiguration is a build-time bug; fall back to 404.
return http.NotFoundHandler()
}
return http.FileServer(http.FS(sub))
}

View File

@@ -0,0 +1,593 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<title>Sendspin Live</title>
<style>
:root {
color-scheme: dark;
--bg: #0f1115;
--panel: #161a22;
--panel2: #1d222c;
--border: #2a303c;
--text: #e6e9ef;
--muted: #8b94a7;
--accent: #4c9aff;
--accent-hover: #3a86e8;
--good: #4ade80;
--bad: #ef4444;
--warn: #f59e0b;
}
* { box-sizing: border-box; }
body {
margin: 0;
font: 14px/1.45 -apple-system, BlinkMacSystemFont, "Segoe UI", system-ui, sans-serif;
background: var(--bg);
color: var(--text);
}
header {
border-bottom: 1px solid var(--border);
padding: 14px 24px;
display: flex;
align-items: center;
gap: 20px;
flex-wrap: wrap;
background: var(--panel);
}
header h1 {
font-size: 16px;
font-weight: 600;
margin: 0;
margin-right: auto;
letter-spacing: 0.3px;
}
.pill {
padding: 2px 10px;
border-radius: 999px;
background: var(--panel2);
color: var(--muted);
font-size: 12px;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.pill.playing { background: rgba(74,222,128,0.15); color: var(--good); }
.pill.paused { background: rgba(245,158,11,0.15); color: var(--warn); }
.pill.off { background: rgba(139,148,167,0.15); color: var(--muted); }
main {
max-width: 1100px;
margin: 24px auto;
padding: 0 24px 80px;
display: grid;
gap: 24px;
grid-template-columns: 1fr 1fr;
}
@media (max-width: 800px) { main { grid-template-columns: 1fr; } }
.card {
background: var(--panel);
border: 1px solid var(--border);
border-radius: 10px;
padding: 18px 20px;
}
.card h2 {
margin: 0 0 14px;
font-size: 13px;
text-transform: uppercase;
letter-spacing: 0.6px;
color: var(--muted);
display: flex;
align-items: center;
justify-content: space-between;
}
.row {
display: flex;
align-items: center;
gap: 10px;
padding: 10px 0;
border-top: 1px solid var(--border);
}
.row:first-of-type { border-top: none; }
.row .grow { flex: 1; }
.muted { color: var(--muted); font-size: 12px; }
.mono { font-family: ui-monospace, SFMono-Regular, Menlo, monospace; font-size: 12px; }
button, select, input[type=text], input[type=number] {
background: var(--panel2);
color: var(--text);
border: 1px solid var(--border);
border-radius: 6px;
padding: 7px 10px;
font: inherit;
}
button { cursor: pointer; }
button:hover:not(:disabled) { border-color: var(--accent); }
button.primary {
background: var(--accent);
color: white;
border-color: var(--accent);
}
button.primary:hover:not(:disabled) {
background: var(--accent-hover);
border-color: var(--accent-hover);
}
button.danger { color: var(--bad); }
button.danger:hover:not(:disabled) { border-color: var(--bad); }
button:disabled { opacity: 0.5; cursor: not-allowed; }
.btn-group { display: inline-flex; gap: 6px; }
.dot {
display: inline-block;
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--muted);
}
.dot.connected { background: var(--good); }
.dot.discovered { background: var(--warn); }
input[type=range] { flex: 1; accent-color: var(--accent); }
label { display: block; margin: 12px 0 4px; font-size: 12px; color: var(--muted); }
label.inline { display: inline-flex; align-items: center; gap: 8px; font-size: 13px; color: var(--text); margin: 0; }
.stack > * + * { margin-top: 14px; }
.badge {
display: inline-block;
padding: 1px 8px;
border-radius: 4px;
background: var(--panel2);
color: var(--muted);
font-size: 11px;
}
.badge.active { background: rgba(76,154,255,0.15); color: var(--accent); }
.members-list {
display: flex;
flex-direction: column;
gap: 6px;
max-height: 240px;
overflow-y: auto;
border: 1px solid var(--border);
border-radius: 6px;
padding: 10px;
background: var(--panel2);
}
.modal-overlay {
position: fixed;
inset: 0;
background: rgba(0,0,0,0.6);
display: none;
align-items: center;
justify-content: center;
z-index: 50;
}
.modal-overlay.open { display: flex; }
.modal {
background: var(--panel);
border: 1px solid var(--border);
border-radius: 10px;
padding: 22px;
width: min(500px, 92vw);
max-height: 90vh;
overflow-y: auto;
}
.modal h3 { margin: 0 0 14px; font-size: 16px; }
.modal-actions {
display: flex;
justify-content: flex-end;
gap: 8px;
margin-top: 18px;
}
.empty {
text-align: center;
color: var(--muted);
padding: 18px 0;
font-size: 13px;
}
input[type=text]:focus, input[type=number]:focus, select:focus {
outline: none;
border-color: var(--accent);
}
</style>
</head>
<body>
<header>
<h1>Sendspin Live</h1>
<span id="state-pill" class="pill off">off</span>
<span id="active-pill" class="pill"></span>
</header>
<main>
<section class="card">
<h2>
Now playing
</h2>
<div class="stack">
<div class="row">
<span class="grow">Active preset</span>
<select id="active-preset"></select>
</div>
<div class="row">
<span class="grow">Playback</span>
<div class="btn-group">
<button id="btn-play">Play</button>
<button id="btn-pause">Pause</button>
<button id="btn-stop">Stop</button>
</div>
</div>
<div class="row">
<span class="grow">Volume <span id="volume-label" class="mono"></span></span>
</div>
<div class="row">
<input id="volume" type="range" min="0" max="100" step="1" />
</div>
<div class="row">
<span class="grow">Members</span>
</div>
<div id="members" class="muted"></div>
</div>
</section>
<section class="card">
<h2>
Discovered clients
<button id="btn-refresh-clients" class="muted" style="background:none;border:none;font-size:12px;">refresh</button>
</h2>
<div id="clients"></div>
</section>
<section class="card" style="grid-column: 1 / -1;">
<h2>
Presets
<button id="btn-new-preset" class="primary">New preset</button>
</h2>
<div id="presets"></div>
</section>
</main>
<div class="modal-overlay" id="modal">
<div class="modal">
<h3 id="modal-title">New preset</h3>
<form id="preset-form" autocomplete="off">
<label for="f-id">ID <span class="muted">(lowercase, kebab-case)</span></label>
<input id="f-id" type="text" required pattern="[a-z0-9]+(-[a-z0-9]+)*" style="width:100%" />
<label for="f-name">Name</label>
<input id="f-name" type="text" required style="width:100%" />
<label for="f-source">PipeWire source</label>
<select id="f-source" required style="width:100%"></select>
<label>Members</label>
<div class="members-list" id="f-members"></div>
<label for="f-custom-member">Add member by client_id</label>
<div style="display:flex;gap:6px;">
<input id="f-custom-member" type="text" placeholder="speaker-living-room" style="flex:1" />
<button type="button" id="f-add-member">Add</button>
</div>
<div class="modal-actions">
<button type="button" id="f-cancel">Cancel</button>
<button type="submit" class="primary" id="f-save">Save</button>
</div>
</form>
</div>
</div>
<script>
const $ = (id) => document.getElementById(id);
let state = { active_preset: "", playback: "off", volume: 0, members: [] };
let presets = [];
let clients = [];
let sources = [];
let editing = null; // preset being edited, or null for new
let formMembers = []; // strings (client_ids)
let volumeDirty = false; // user holding the slider — don't clobber
async function api(method, path, body) {
const opts = { method, headers: { "content-type": "application/json" } };
if (body !== undefined) opts.body = JSON.stringify(body);
const r = await fetch(path, opts);
if (!r.ok) {
let msg = r.statusText;
try { msg = (await r.json()).error || msg; } catch {}
throw new Error(`${method} ${path}: ${msg}`);
}
if (r.status === 204) return null;
return r.json();
}
async function refreshAll() {
try {
[state, presets, clients, sources] = await Promise.all([
api("GET", "/api/state"),
api("GET", "/api/presets"),
api("GET", "/api/clients"),
api("GET", "/api/sources"),
]);
render();
} catch (e) {
console.error(e);
}
}
function render() {
// header pills
const sp = $("state-pill");
sp.className = "pill " + state.playback;
sp.textContent = state.playback;
const ap = $("active-pill");
if (state.active_preset) {
const p = presets.find(x => x.id === state.active_preset);
ap.textContent = p ? p.name : state.active_preset;
ap.style.display = "";
} else {
ap.style.display = "none";
}
// active preset selector
const sel = $("active-preset");
sel.innerHTML = "";
const noneOpt = document.createElement("option");
noneOpt.value = ""; noneOpt.textContent = "— off —";
sel.appendChild(noneOpt);
for (const p of presets) {
const o = document.createElement("option");
o.value = p.id; o.textContent = p.name;
sel.appendChild(o);
}
sel.value = state.active_preset || "";
// playback buttons
$("btn-play").disabled = !state.active_preset || state.playback === "playing";
$("btn-pause").disabled = state.playback !== "playing";
$("btn-stop").disabled = !state.active_preset;
// volume slider
$("volume-label").textContent = state.volume + "%";
if (!volumeDirty) $("volume").value = state.volume;
$("volume").disabled = !state.active_preset;
// members of the active preset
const mEl = $("members");
if (!state.members || !state.members.length) {
mEl.innerHTML = '<div class="empty">No active preset</div>';
} else {
mEl.innerHTML = "";
for (const m of state.members) {
const div = document.createElement("div");
div.className = "row";
div.innerHTML = `
<span class="dot ${m.connected ? 'connected' : ''}"></span>
<span class="grow mono">${escapeHTML(m.client_id)}</span>
<span class="muted">${m.connected ? `vol ${m.volume}${m.muted ? ' · muted' : ''}` : 'offline'}</span>
`;
mEl.appendChild(div);
}
}
// discovered clients
const cEl = $("clients");
if (!clients.length) {
cEl.innerHTML = '<div class="empty">No clients discovered yet</div>';
} else {
cEl.innerHTML = "";
for (const c of clients) {
const dot = c.connected ? "connected" : "discovered";
const id = c.client_id || c.instance || "—";
const label = c.name || c.instance || id;
let badge;
if (c.source === "connected") {
badge = '<span class="badge active">connected</span>';
} else if (c.source === "roster") {
badge = '<span class="badge" title="Speaker has handshaked at least once; we know its client_id">known</span>';
} else {
badge = '<span class="badge" title="Only seen via mDNS; never handshaked, so client_id is not yet known">mDNS only</span>';
}
const div = document.createElement("div");
div.className = "row";
div.innerHTML = `
<span class="dot ${dot}"></span>
<span class="grow">
<div>${escapeHTML(label)}</div>
<div class="mono muted">${escapeHTML(id)}</div>
</span>
${badge}
`;
cEl.appendChild(div);
}
}
// presets list
const pEl = $("presets");
if (!presets.length) {
pEl.innerHTML = '<div class="empty">No presets — click "New preset" to create one.</div>';
} else {
pEl.innerHTML = "";
for (const p of presets) {
const isActive = p.id === state.active_preset;
const div = document.createElement("div");
div.className = "row";
div.innerHTML = `
<span class="grow">
<div>
${escapeHTML(p.name)}
${isActive ? '<span class="badge active">active</span>' : ''}
</div>
<div class="mono muted">${escapeHTML(p.id)} · ${escapeHTML(p.source)} · ${p.members.length} member${p.members.length === 1 ? '' : 's'}</div>
</span>
<div class="btn-group">
<button data-act="activate" data-id="${escapeAttr(p.id)}" ${isActive ? 'disabled' : ''}>Activate</button>
<button data-act="edit" data-id="${escapeAttr(p.id)}">Edit</button>
<button data-act="delete" data-id="${escapeAttr(p.id)}" class="danger">Delete</button>
</div>
`;
pEl.appendChild(div);
}
}
}
function escapeHTML(s) { return String(s).replace(/[&<>"']/g, c => ({"&":"&amp;","<":"&lt;",">":"&gt;",'"':"&quot;","'":"&#39;"}[c])); }
function escapeAttr(s) { return escapeHTML(s); }
$("active-preset").addEventListener("change", async (e) => {
try { await api("POST", "/api/active_preset", { id: e.target.value }); }
catch (err) { alert(err.message); }
refreshAll();
});
$("btn-play").onclick = async () => { await api("POST", "/api/playback", { command: "play" }).catch(e => alert(e.message)); refreshAll(); };
$("btn-pause").onclick = async () => { await api("POST", "/api/playback", { command: "pause" }).catch(e => alert(e.message)); refreshAll(); };
$("btn-stop").onclick = async () => { await api("POST", "/api/playback", { command: "stop" }).catch(e => alert(e.message)); refreshAll(); };
const vol = $("volume");
vol.addEventListener("input", () => { volumeDirty = true; $("volume-label").textContent = vol.value + "%"; });
vol.addEventListener("change", async () => {
try { await api("POST", "/api/volume", { volume: parseInt(vol.value, 10) }); }
catch (e) { alert(e.message); }
volumeDirty = false;
refreshAll();
});
$("btn-refresh-clients").onclick = refreshAll;
$("btn-new-preset").onclick = () => openModal(null);
document.getElementById("presets").addEventListener("click", async (e) => {
const btn = e.target.closest("button[data-act]");
if (!btn) return;
const id = btn.dataset.id;
if (btn.dataset.act === "activate") {
try { await api("POST", "/api/active_preset", { id }); } catch (err) { alert(err.message); }
refreshAll();
} else if (btn.dataset.act === "edit") {
const p = presets.find(x => x.id === id);
if (p) openModal(p);
} else if (btn.dataset.act === "delete") {
if (!confirm(`Delete preset "${id}"?`)) return;
try { await api("DELETE", "/api/presets/" + encodeURIComponent(id)); } catch (err) { alert(err.message); }
refreshAll();
}
});
function openModal(p) {
editing = p;
$("modal-title").textContent = p ? "Edit preset" : "New preset";
$("f-id").value = p ? p.id : "";
$("f-id").disabled = !!p;
$("f-name").value = p ? p.name : "";
formMembers = p ? [...p.members] : [];
// source dropdown
const src = $("f-source");
src.innerHTML = "";
const known = new Set(sources.map(s => s.name));
if (p && !known.has(p.source)) {
// preserve current source even if PipeWire doesn't currently advertise it
const o = document.createElement("option");
o.value = p.source;
o.textContent = p.source + " (not found)";
src.appendChild(o);
}
// Group monitors vs real inputs into optgroups so "stream what's
// playing" is the obvious choice.
const monitorGrp = document.createElement("optgroup");
monitorGrp.label = "Monitors (capture playback)";
const inputGrp = document.createElement("optgroup");
inputGrp.label = "Inputs (microphones, line-in)";
for (const s of sources) {
const o = document.createElement("option");
o.value = s.name;
const desc = s.description || s.name;
o.textContent = s.description ? `${desc} [${s.name}]` : s.name;
if (s.is_monitor) {
monitorGrp.appendChild(o);
} else {
inputGrp.appendChild(o);
}
}
if (monitorGrp.children.length) src.appendChild(monitorGrp);
if (inputGrp.children.length) src.appendChild(inputGrp);
if (p) src.value = p.source;
renderFormMembers();
$("modal").classList.add("open");
$("f-name").focus();
}
function closeModal() { $("modal").classList.remove("open"); editing = null; }
function renderFormMembers() {
const el = $("f-members");
el.innerHTML = "";
// Only entries with a known client_id (connected or roster) can be
// checked on. mDNS-only entries don't expose a client_id, so they
// can't be safely used as preset members — the user must wait for
// the speaker to handshake once, or paste its client_id below.
const knownIDs = new Map();
for (const c of clients) {
if (!c.client_id) continue;
if (!knownIDs.has(c.client_id)) {
knownIDs.set(c.client_id, { id: c.client_id, label: c.name || c.client_id, connected: !!c.connected });
}
}
for (const id of formMembers) {
if (!knownIDs.has(id)) knownIDs.set(id, { id, label: id, connected: false });
}
if (knownIDs.size === 0) {
el.innerHTML = '<div class="muted">No speakers have handshaked yet. Make sure they\'re on the network, or add one by client_id below.</div>';
return;
}
for (const entry of knownIDs.values()) {
const id = entry.id;
const checked = formMembers.includes(id);
const row = document.createElement("label");
row.className = "inline";
row.innerHTML = `
<input type="checkbox" data-id="${escapeAttr(id)}" ${checked ? 'checked' : ''} />
<span class="dot ${entry.connected ? 'connected' : ''}"></span>
<span class="grow">${escapeHTML(entry.label)}</span>
<span class="mono muted">${escapeHTML(id)}</span>
`;
row.querySelector("input").addEventListener("change", (e) => {
if (e.target.checked) {
if (!formMembers.includes(id)) formMembers.push(id);
} else {
formMembers = formMembers.filter(m => m !== id);
}
});
el.appendChild(row);
}
}
$("f-add-member").onclick = () => {
const input = $("f-custom-member");
const id = input.value.trim();
if (!id) return;
if (!formMembers.includes(id)) formMembers.push(id);
input.value = "";
renderFormMembers();
};
$("f-cancel").onclick = closeModal;
$("modal").addEventListener("click", (e) => { if (e.target.id === "modal") closeModal(); });
$("preset-form").addEventListener("submit", async (e) => {
e.preventDefault();
const payload = {
id: $("f-id").value.trim(),
name: $("f-name").value.trim(),
source: $("f-source").value,
members: formMembers,
};
try {
if (editing) {
await api("PUT", "/api/presets/" + encodeURIComponent(payload.id), payload);
} else {
await api("POST", "/api/presets", payload);
}
closeModal();
refreshAll();
} catch (err) {
alert(err.message);
}
});
refreshAll();
setInterval(refreshAll, 3000);
</script>
</body>
</html>

155
internal/pipewire/nodes.go Normal file
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package pipewire
import (
"encoding/json"
"fmt"
"os/exec"
"strings"
)
type Node struct {
ID int
Name string
Description string
MediaClass string
}
func (n Node) String() string {
if n.Description != "" && n.Description != n.Name {
return fmt.Sprintf("%s [%s]", n.Description, n.Name)
}
return n.Name
}
type pwObject struct {
ID int `json:"id"`
Type string `json:"type"`
Info struct {
Props struct {
MediaClass string `json:"media.class"`
NodeName string `json:"node.name"`
NodeDesc string `json:"node.description"`
} `json:"props"`
} `json:"info"`
}
func listAllNodes() ([]Node, error) {
out, err := exec.Command("pw-dump").Output()
if err != nil {
return nil, fmt.Errorf("pw-dump: %w", err)
}
var objects []pwObject
if err := json.Unmarshal(out, &objects); err != nil {
return nil, fmt.Errorf("parse pw-dump: %w", err)
}
var nodes []Node
for _, o := range objects {
if o.Type != "PipeWire:Interface:Node" {
continue
}
if !strings.HasPrefix(o.Info.Props.MediaClass, "Audio/") || o.Info.Props.NodeName == "" {
continue
}
nodes = append(nodes, Node{
ID: o.ID,
Name: o.Info.Props.NodeName,
Description: o.Info.Props.NodeDesc,
MediaClass: o.Info.Props.MediaClass,
})
}
return nodes, nil
}
func ListSinks() ([]Node, error) {
all, err := listAllNodes()
if err != nil {
return nil, err
}
var out []Node
for _, n := range all {
if n.MediaClass == "Audio/Sink" {
out = append(out, n)
}
}
return out, nil
}
func ListSources() ([]Node, error) {
all, err := listAllNodes()
if err != nil {
return nil, err
}
var out []Node
for _, n := range all {
switch n.MediaClass {
case "Audio/Source", "Audio/Source.Virtual":
out = append(out, n)
}
}
return out, nil
}
// CaptureTarget is a node that can be fed to `pw-cat --capture --target`.
// Real microphones / line-ins / virtual sources have IsMonitor=false.
// Audio sinks are surfaced with IsMonitor=true: pw-cat reads the monitor
// port when given a sink as --target, so the live server can stream
// whatever audio the host is currently playing.
type CaptureTarget struct {
Name string
Description string
IsMonitor bool
}
// ListCaptureTargets returns every PipeWire node usable as audio input
// for the live server. Sinks are surfaced as monitor capture targets
// (pw-cat captures the monitor port when given a sink as --target);
// `.monitor` pseudo-sources exposed by the PulseAudio compatibility
// layer are also included since `pw-cat --target <name>.monitor` is
// the canonical way to capture playback on many setups.
//
// Order: real microphones / line-ins first, then monitors (the things
// most users actually want for "stream what's playing").
func ListCaptureTargets() ([]CaptureTarget, error) {
all, err := listAllNodes()
if err != nil {
return nil, err
}
var realSources, monitorSources, sinkMonitors []CaptureTarget
monitorNames := map[string]bool{}
for _, n := range all {
switch n.MediaClass {
case "Audio/Source", "Audio/Source.Virtual":
if strings.HasSuffix(n.Name, ".monitor") {
monitorSources = append(monitorSources, CaptureTarget{
Name: n.Name, Description: n.Description, IsMonitor: true,
})
monitorNames[n.Name] = true
} else {
realSources = append(realSources, CaptureTarget{
Name: n.Name, Description: n.Description,
})
}
case "Audio/Sink":
// Skip the sink itself when its corresponding ".monitor"
// source already covers the same capture path — pick one
// canonical name (the source) to avoid two indistinguishable
// dropdown entries.
if monitorNames[n.Name+".monitor"] {
continue
}
sinkMonitors = append(sinkMonitors, CaptureTarget{
Name: n.Name, Description: n.Description, IsMonitor: true,
})
}
}
out := make([]CaptureTarget, 0, len(realSources)+len(monitorSources)+len(sinkMonitors))
out = append(out, realSources...)
out = append(out, monitorSources...)
out = append(out, sinkMonitors...)
return out, nil
}

165
internal/pipewire/output.go Normal file
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package pipewire
import (
"encoding/binary"
"encoding/json"
"fmt"
"io"
"log"
"os/exec"
"strconv"
"strings"
"sync"
)
// Output implements the sendspin output.Output interface via pw-cat --playback.
type Output struct {
target string
nodeName string
mu sync.Mutex
cmd *exec.Cmd
stdin io.WriteCloser
sampleRate int
channels int
bitShift uint
buf []byte
volume float64
muted bool
}
func NewOutput(target, nodeName string) *Output {
return &Output{
target: target,
nodeName: nodeName,
volume: 1.0,
}
}
func (o *Output) Open(sampleRate, channels, bitDepth int) error {
o.mu.Lock()
defer o.mu.Unlock()
o.sampleRate = sampleRate
o.channels = channels
// Samples from sendspin are right-justified in int32; shift to fill
// the full 32-bit range so pw-cat receives proper amplitude.
if bitDepth > 0 && bitDepth < 32 {
o.bitShift = uint(32 - bitDepth)
} else {
o.bitShift = 0
}
o.killUnlocked()
return o.startUnlocked()
}
func (o *Output) startUnlocked() error {
nameJSON, _ := json.Marshal(o.nodeName)
props := fmt.Sprintf(`{"node.name":%s}`, nameJSON)
args := []string{
"--playback",
"--raw",
"--format", "s32",
"--rate", strconv.Itoa(o.sampleRate),
"--channels", strconv.Itoa(o.channels),
"--properties", props,
}
if o.target != "" {
args = append(args, "--target", o.target)
}
args = append(args, "-")
cmd := exec.Command("pw-cat", args...)
stderr, _ := cmd.StderrPipe()
stdin, err := cmd.StdinPipe()
if err != nil {
return fmt.Errorf("pw-cat stdin: %w", err)
}
if err := cmd.Start(); err != nil {
return fmt.Errorf("pw-cat start: %w", err)
}
go func() {
b, _ := io.ReadAll(stderr)
if s := strings.TrimSpace(string(b)); s != "" {
log.Printf("pw-cat stderr: %s", s)
}
}()
o.cmd = cmd
o.stdin = stdin
if o.buf == nil {
o.buf = make([]byte, 0, 4096)
}
return nil
}
func (o *Output) killUnlocked() {
if o.stdin != nil {
o.stdin.Close()
o.stdin = nil
}
if o.cmd != nil && o.cmd.Process != nil {
o.cmd.Process.Kill()
o.cmd.Wait()
o.cmd = nil
}
}
func (o *Output) Write(samples []int32) error {
o.mu.Lock()
defer o.mu.Unlock()
if o.stdin == nil {
return fmt.Errorf("output not opened")
}
need := len(samples) * 4
if cap(o.buf) < need {
o.buf = make([]byte, need)
}
o.buf = o.buf[:need]
for i, s := range samples {
if o.muted {
s = 0
} else if o.volume != 1.0 {
s = int32(float64(s) * o.volume)
}
s <<= o.bitShift
binary.LittleEndian.PutUint32(o.buf[i*4:], uint32(s))
}
_, err := o.stdin.Write(o.buf)
if err != nil {
log.Printf("pw-cat pipe broken (%v), restarting", err)
o.killUnlocked()
if rerr := o.startUnlocked(); rerr != nil {
return fmt.Errorf("pw-cat restart: %w", rerr)
}
_, err = o.stdin.Write(o.buf)
}
return err
}
func (o *Output) SetVolume(volume int) {
o.mu.Lock()
o.volume = float64(volume) / 100.0
o.mu.Unlock()
}
func (o *Output) SetMuted(muted bool) {
o.mu.Lock()
o.muted = muted
o.mu.Unlock()
}
func (o *Output) Close() error {
o.mu.Lock()
defer o.mu.Unlock()
o.killUnlocked()
return nil
}

484
internal/pipewire/source.go Normal file
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package pipewire
import (
"context"
"encoding/binary"
"encoding/json"
"fmt"
"io"
"log"
"os/exec"
"strconv"
"strings"
"sync"
"time"
)
// Capture-jitter telemetry: log a stats line every readStatsInterval reads
// (avg/min/max ReadFull latency) plus an immediate warning whenever a single
// read exceeds readSpikeThreshold. pw-cat produces samples in real time, so
// the expected per-read latency is ~ChunkDurationMs (20ms). Spikes there are
// the most likely on-device cause of audible drops.
const (
readSpikeThreshold = 40 * time.Millisecond
readStatsInterval = 250 // ~5s at 20ms chunks
)
// Source implements the sendspin AudioSource interface via pw-cat --record.
//
// To avoid PipeWire's session manager auto-connecting our recorder to whatever
// the "default" source is (typically the mic on hardware that has one — which
// silently steals capture from a requested `.monitor` target), we start pw-cat
// with node.autoconnect=false and a unique node.name, then look up both nodes
// in pw-dump and pw-link the target's output ports to our input ports
// manually.
type Source struct {
target string
sampleRate int
channels int
mu sync.Mutex
cmd *exec.Cmd
stdout io.ReadCloser
buf []byte
// dataCh carries raw byte chunks from a background goroutine that
// drains pw-cat as fast as bytes appear. Read assembles ChunkDurationMs
// worth of samples from this stream — without this decoupling, Read
// would block ~21ms per call because PipeWire's default graph quantum
// (1024 samples at 48kHz) exceeds our 20ms tick budget, pushing the
// engine ~1.3ms behind real-time per chunk and eroding the 500ms
// client buffer-ahead until chunks land late and audio drops.
dataCh chan []byte
leftover []byte
stopDrain chan struct{}
drainErr error
drainMu sync.Mutex
// jitter telemetry — accessed only from Read so no extra locking
readCount int
readSumNanos int64
readMaxNanos int64
readMinNanos int64
}
func NewSource(target string, sampleRate, channels int) *Source {
return &Source{
target: target,
sampleRate: sampleRate,
channels: channels,
}
}
func (s *Source) start() error {
uid := fmt.Sprintf("sendspin-cap-%d", time.Now().UnixNano())
uidJSON, _ := json.Marshal(uid)
// node.latency requests a 20ms quantum (960 samples at 48kHz). Without
// this, PipeWire defaults to its graph quantum (typically 1024 samples
// / 21.33ms), which means pw-cat delivers in bursts that don't align
// with the sendspin engine's 20ms ticker — every chunk ends up 1.3ms
// over budget and the 500ms client buffer-ahead drifts away.
chunkSamples := (s.sampleRate * 20) / 1000
props := fmt.Sprintf(
`{"node.name":%s,"node.description":"Sendspin capture","node.autoconnect":false,"node.latency":"%d/%d"}`,
uidJSON, chunkSamples, s.sampleRate,
)
args := []string{
"--record",
"--raw",
"--format", "s32",
"--rate", strconv.Itoa(s.sampleRate),
"--channels", strconv.Itoa(s.channels),
"--target", s.target,
"--properties", props,
"-",
}
log.Printf("pw-cat %s", strings.Join(args, " "))
cmd := exec.Command("pw-cat", args...)
stdout, err := cmd.StdoutPipe()
if err != nil {
return fmt.Errorf("pw-cat stdout: %w", err)
}
stderr, err := cmd.StderrPipe()
if err != nil {
return fmt.Errorf("pw-cat stderr: %w", err)
}
if err := cmd.Start(); err != nil {
return fmt.Errorf("pw-cat start: %w", err)
}
go func(t string) {
buf, _ := io.ReadAll(stderr)
if msg := strings.TrimSpace(string(buf)); msg != "" {
log.Printf("pw-cat[%s] stderr: %s", t, msg)
}
}(s.target)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
outIDs, inIDs, linkErr := waitAndMatchPorts(ctx, s.target, uid)
if linkErr != nil {
_ = stdout.Close()
if cmd.Process != nil {
_ = cmd.Process.Kill()
}
_ = cmd.Wait()
return fmt.Errorf("link target ports: %w", linkErr)
}
for i := range outIDs {
lc := exec.Command("pw-link", strconv.Itoa(outIDs[i]), strconv.Itoa(inIDs[i]))
if out, err := lc.CombinedOutput(); err != nil {
log.Printf("pw-link %d→%d: %v: %s", outIDs[i], inIDs[i], err, out)
}
}
s.cmd = cmd
s.stdout = stdout
s.buf = make([]byte, 4096)
// Buffered channel sized to ~1s of audio (50 × 20ms chunks). Plenty
// of headroom for pw-cat's quantum bursts; if it ever fills, pw-cat
// blocks on its stdout write — at which point the engine is so far
// behind that backpressure is the right behavior.
s.dataCh = make(chan []byte, 50)
s.stopDrain = make(chan struct{})
go s.drain(stdout, s.stopDrain)
// Pre-buffer ~60ms (3 quanta) before letting Read return. Two quanta
// (~43ms) is the minimum to absorb the 1024-vs-960-sample beat
// pattern; 60ms gives a small safety margin for scheduler jitter
// without adding meaningful startup latency.
preBufferBytes := (60 * s.sampleRate / 1000) * 4 * s.channels
prebufStart := time.Now()
have := 0
var queued [][]byte
for have < preBufferBytes {
select {
case b := <-s.dataCh:
queued = append(queued, b)
have += len(b)
case <-time.After(2 * time.Second):
_ = stdout.Close()
if cmd.Process != nil {
_ = cmd.Process.Kill()
}
_ = cmd.Wait()
return fmt.Errorf("pw-cat pre-buffer timeout (got %d/%d bytes in %s)",
have, preBufferBytes, time.Since(prebufStart))
}
}
// Re-prime the channel with what we already drained so Read sees
// the full pre-buffer. Channel capacity (50) > expected queue size
// (~5 slices), so this never blocks.
for _, b := range queued {
s.dataCh <- b
}
log.Printf("pw-cat pre-buffered %d bytes (%dms) in %s",
have, have/(48*4*2), time.Since(prebufStart).Round(time.Millisecond))
return nil
}
// drain continuously reads from pw-cat's stdout and pushes byte slices
// onto dataCh. Runs until stdout closes or stop is signaled. Each iteration
// allocates a fresh slice so the receiver owns it — pool/reuse here would
// race with Read.
func (s *Source) drain(stdout io.ReadCloser, stop <-chan struct{}) {
buf := make([]byte, 8192)
for {
n, err := stdout.Read(buf)
if n > 0 {
chunk := make([]byte, n)
copy(chunk, buf[:n])
select {
case s.dataCh <- chunk:
case <-stop:
return
}
}
if err != nil {
s.drainMu.Lock()
s.drainErr = err
s.drainMu.Unlock()
close(s.dataCh)
return
}
select {
case <-stop:
return
default:
}
}
}
func (s *Source) Read(samples []int32) (int, error) {
s.mu.Lock()
if s.cmd == nil {
if err := s.start(); err != nil {
s.mu.Unlock()
return 0, err
}
}
need := len(samples) * 4
if len(s.buf) < need {
s.buf = make([]byte, need)
}
buf := s.buf[:need]
s.mu.Unlock()
readStart := time.Now()
filled := 0
// Drain any leftover bytes from the previous Read first. pw-cat's
// quantum (1024 samples) doesn't align with our request (960 samples),
// so every other call carries 64 samples' worth of bytes forward.
if len(s.leftover) > 0 {
copied := copy(buf[filled:], s.leftover)
filled += copied
s.leftover = s.leftover[copied:]
}
for filled < need {
chunk, ok := <-s.dataCh
if !ok {
s.drainMu.Lock()
err := s.drainErr
s.drainMu.Unlock()
s.mu.Lock()
s.killUnlocked()
s.mu.Unlock()
if err == nil {
err = io.EOF
}
return filled / 4, err
}
copied := copy(buf[filled:], chunk)
filled += copied
if copied < len(chunk) {
s.leftover = chunk[copied:]
}
}
s.recordReadTiming(time.Since(readStart), need)
count := filled / 4
// pw-cat emits full-range int32; sendspin's AudioSource contract is
// int32 samples right-justified to 24 bits (encodePCM packs the low
// three bytes; opus does `int16(s >> 8)`). Without this shift the
// signal's top byte is discarded and only low-byte dither survives,
// producing noise that tracks input amplitude.
for i := range count {
samples[i] = int32(binary.LittleEndian.Uint32(buf[i*4:i*4+4])) >> 8
}
return count, nil
}
// recordReadTiming accumulates per-read latency and emits both spike
// warnings and periodic stats summaries. The expected baseline is roughly
// the chunk duration the engine asks for, since pw-cat produces real-time
// samples and io.ReadFull blocks until that many bytes are available.
func (s *Source) recordReadTiming(dur time.Duration, byteCount int) {
d := dur.Nanoseconds()
s.readCount++
s.readSumNanos += d
if d > s.readMaxNanos {
s.readMaxNanos = d
}
if s.readMinNanos == 0 || d < s.readMinNanos {
s.readMinNanos = d
}
if dur > readSpikeThreshold {
log.Printf("pw-cat read spike: %s for %d bytes (threshold %s)",
dur.Round(time.Microsecond), byteCount, readSpikeThreshold)
}
if s.readCount >= readStatsInterval {
avg := time.Duration(s.readSumNanos / int64(s.readCount))
log.Printf("pw-cat read stats over %d reads: avg=%s min=%s max=%s",
s.readCount,
avg.Round(time.Microsecond),
time.Duration(s.readMinNanos).Round(time.Microsecond),
time.Duration(s.readMaxNanos).Round(time.Microsecond),
)
s.readCount = 0
s.readSumNanos = 0
s.readMaxNanos = 0
s.readMinNanos = 0
}
}
// killUnlocked tears down the running pw-cat without holding the mutex.
// Callers must hold s.mu.
func (s *Source) killUnlocked() {
if s.stopDrain != nil {
// Signal the drainer to exit. It will also exit on its own when
// stdout closes, but signaling first avoids a hung send into
// dataCh if the buffer is full at shutdown.
close(s.stopDrain)
s.stopDrain = nil
}
if s.stdout != nil {
s.stdout.Close()
s.stdout = nil
}
if s.cmd != nil && s.cmd.Process != nil {
s.cmd.Process.Kill()
s.cmd.Wait()
s.cmd = nil
}
s.leftover = nil
}
func (s *Source) SampleRate() int { return s.sampleRate }
func (s *Source) Channels() int { return s.channels }
func (s *Source) Metadata() (string, string, string) { return "", "", "" }
func (s *Source) Close() error {
s.mu.Lock()
defer s.mu.Unlock()
s.killUnlocked()
return nil
}
type portEntry struct {
id int
channel string
}
type dumpObject struct {
ID int `json:"id"`
Type string `json:"type"`
Info json.RawMessage `json:"info"`
}
type dumpNodeInfo struct {
Props json.RawMessage `json:"props"`
}
type dumpPortInfo struct {
Direction string `json:"direction"`
Props json.RawMessage `json:"props"`
}
// waitAndMatchPorts polls pw-dump until both the target node and our pw-cat
// node are present, then pairs target output ports to our input ports.
func waitAndMatchPorts(ctx context.Context, targetName, ourName string) (outIDs, inIDs []int, err error) {
for {
select {
case <-ctx.Done():
return nil, nil, ctx.Err()
default:
}
raw, dumpErr := exec.Command("pw-dump").Output()
if dumpErr != nil {
time.Sleep(100 * time.Millisecond)
continue
}
var objects []dumpObject
if err := json.Unmarshal(raw, &objects); err != nil {
time.Sleep(100 * time.Millisecond)
continue
}
nodeIDs := make(map[string]int)
for _, obj := range objects {
if obj.Type != "PipeWire:Interface:Node" {
continue
}
var info dumpNodeInfo
if json.Unmarshal(obj.Info, &info) != nil {
continue
}
var props map[string]any
if json.Unmarshal(info.Props, &props) != nil {
continue
}
if name, ok := props["node.name"].(string); ok {
nodeIDs[name] = obj.ID
}
}
targetID, targetOK := nodeIDs[targetName]
ourID, ourOK := nodeIDs[ourName]
if !targetOK || !ourOK {
time.Sleep(100 * time.Millisecond)
continue
}
var targetOuts, ourIns []portEntry
for _, obj := range objects {
if obj.Type != "PipeWire:Interface:Port" {
continue
}
var info dumpPortInfo
if json.Unmarshal(obj.Info, &info) != nil {
continue
}
var props map[string]any
if json.Unmarshal(info.Props, &props) != nil {
continue
}
nodeIDf, ok := props["node.id"].(float64)
if !ok {
continue
}
nodeID := int(nodeIDf)
ch, _ := props["audio.channel"].(string)
switch {
case nodeID == targetID && info.Direction == "output":
targetOuts = append(targetOuts, portEntry{obj.ID, ch})
case nodeID == ourID && info.Direction == "input":
ourIns = append(ourIns, portEntry{obj.ID, ch})
}
}
if len(targetOuts) == 0 || len(ourIns) == 0 {
time.Sleep(100 * time.Millisecond)
continue
}
pairs := matchPorts(targetOuts, ourIns)
if len(pairs) == 0 {
return nil, nil, fmt.Errorf("no matching ports between %q and %q", targetName, ourName)
}
for _, p := range pairs {
outIDs = append(outIDs, p[0])
inIDs = append(inIDs, p[1])
}
return outIDs, inIDs, nil
}
}
// matchPorts pairs output ports to input ports by audio.channel name,
// falling back to positional order when channel names are missing or unmatched.
func matchPorts(outs, ins []portEntry) [][2]int {
inByChannel := make(map[string]int, len(ins))
for _, p := range ins {
if p.channel != "" {
inByChannel[p.channel] = p.id
}
}
used := make(map[int]bool)
var result [][2]int
for _, o := range outs {
if inID, ok := inByChannel[o.channel]; ok && !used[inID] {
result = append(result, [2]int{o.id, inID})
used[inID] = true
}
}
if len(result) > 0 {
return result
}
for i := range min(len(outs), len(ins)) {
result = append(result, [2]int{outs[i].id, ins[i].id})
}
return result
}