🎉 live server seems to be working now

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2026-05-14 14:29:57 +02:00
commit d72e439fd9
181 changed files with 47406 additions and 0 deletions

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// ABOUTME: Server TUI for displaying connected clients and stats
// ABOUTME: Real-time server status display using bubbletea
package server
import (
"fmt"
"strings"
"sync"
"time"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
type ServerTUI struct {
program *tea.Program
updates chan ServerStatus
quitChan chan struct{} // Signal to stop the server
stopped bool
mu sync.Mutex
}
type ServerStatus struct {
Name string
Port int
Uptime time.Duration
Clients []ClientInfo
AudioTitle string
}
type ClientInfo struct {
Name string
ID string
Codec string
State string
}
type tuiModel struct {
status ServerStatus
startTime time.Time
quitting bool
quitChan chan struct{} // Channel to signal server stop
}
type tickMsg time.Time
type statusMsg ServerStatus
func (m tuiModel) Init() tea.Cmd {
return tea.Batch(
tickEvery(),
)
}
func tickEvery() tea.Cmd {
return tea.Tick(time.Second, func(t time.Time) tea.Msg {
return tickMsg(t)
})
}
func (m tuiModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
if msg.String() == "q" || msg.String() == "ctrl+c" {
m.quitting = true
select {
case m.quitChan <- struct{}{}:
default:
}
return m, tea.Quit
}
case tickMsg:
return m, tickEvery()
case statusMsg:
m.status = ServerStatus(msg)
return m, nil
}
return m, nil
}
func (m tuiModel) View() string {
if m.quitting {
return "Shutting down server...\n"
}
titleStyle := lipgloss.NewStyle().
Bold(true).
Foreground(lipgloss.Color("205")).
MarginBottom(1)
headerStyle := lipgloss.NewStyle().
Bold(true).
Foreground(lipgloss.Color("86"))
valueStyle := lipgloss.NewStyle().
Foreground(lipgloss.Color("250"))
clientHeaderStyle := lipgloss.NewStyle().
Bold(true).
Foreground(lipgloss.Color("220"))
var b strings.Builder
b.WriteString(titleStyle.Render("Sendspin Server"))
b.WriteString("\n\n")
b.WriteString(headerStyle.Render("Server: "))
b.WriteString(valueStyle.Render(m.status.Name))
b.WriteString("\n")
b.WriteString(headerStyle.Render("Port: "))
b.WriteString(valueStyle.Render(fmt.Sprintf("%d", m.status.Port)))
b.WriteString("\n")
b.WriteString(headerStyle.Render("Uptime: "))
uptime := time.Since(m.startTime).Round(time.Second)
b.WriteString(valueStyle.Render(uptime.String()))
b.WriteString("\n")
b.WriteString(headerStyle.Render("Playing: "))
b.WriteString(valueStyle.Render(m.status.AudioTitle))
b.WriteString("\n\n")
b.WriteString(clientHeaderStyle.Render(fmt.Sprintf("Connected Clients (%d)", len(m.status.Clients))))
b.WriteString("\n\n")
if len(m.status.Clients) == 0 {
b.WriteString(valueStyle.Render(" No clients connected"))
b.WriteString("\n")
} else {
for _, client := range m.status.Clients {
b.WriteString(fmt.Sprintf(" • %s", client.Name))
b.WriteString(valueStyle.Render(fmt.Sprintf(" (%s, %s)", client.Codec, client.State)))
b.WriteString("\n")
}
}
b.WriteString("\n")
b.WriteString(lipgloss.NewStyle().Faint(true).Render("Press 'q' or Ctrl+C to quit"))
return b.String()
}
func NewServerTUI(serverName string, port int) *ServerTUI {
return &ServerTUI{
updates: make(chan ServerStatus, 10),
quitChan: make(chan struct{}, 1),
}
}
func (t *ServerTUI) Start(serverName string, port int) error {
m := tuiModel{
status: ServerStatus{
Name: serverName,
Port: port,
AudioTitle: "Initializing...",
Clients: []ClientInfo{},
},
startTime: time.Now(),
quitChan: t.quitChan,
}
t.program = tea.NewProgram(m, tea.WithAltScreen())
go func() {
for status := range t.updates {
if t.program != nil {
t.program.Send(statusMsg(status))
}
}
}()
_, err := t.program.Run()
return err
}
func (t *ServerTUI) Update(status ServerStatus) {
t.mu.Lock()
defer t.mu.Unlock()
if t.stopped {
return
}
select {
case t.updates <- status:
default:
}
}
func (t *ServerTUI) Stop() {
t.mu.Lock()
t.stopped = true
t.mu.Unlock()
if t.program != nil {
t.program.Quit()
}
close(t.updates)
}
func (t *ServerTUI) QuitChan() <-chan struct{} {
return t.quitChan
}