fixing item placement
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@@ -270,7 +270,7 @@ Counterplay should remain possible:
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- A PC follows Mags or refuses to let her go alone.
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- Twinkle or the lower alarm reacts to the wrong scent and movement.
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- The false Mags lacks the black key, gets a private memory wrong or handles Orenn's body without genuine grief.
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- The false Mags may fail to take Mags's matching black key; Orenn's copy may also remain in a PC's known possession. It may instead get a private memory wrong or handle Orenn's body without genuine grief.
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- Mags escapes Cell One or leaves a message in the scratched door.
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- A PC with truesight, Moonbeam or comparable shapechanger detection exposes it.
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