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murder-mystery-oneshot/AGENT.md
2026-07-13 09:44:11 +02:00

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AGENT.md

Guidance for AI agents working in this D&D oneshot repository.

Language

All player-facing text must be in Czech. This includes:

  • Read-aloud / boxed text — anything the DM reads aloud to the players.
  • Printed handouts — everything in prints/ that is handed to a player (e.g. the character-secret cards in prints/secrets/).

DM-facing material (stat blocks, mechanics, notes, storyline logic, and combat-reference cards) stays in English.

What stays English vs. what gets translated

  • Item and game-mechanic names stay in English, even inside Czech player text — e.g. Potion of Superior Healing, Bless, "DC 15", "8d4+8", "advantage on saving throws".
  • Organization and place names get a Czech translation and use the Czech name in player-facing text.
    • The Czech name must also be recorded in the DM-facing notes, so DM material carries both the English and Czech name and the two vocabularies stay in sync. When introducing a new org/place in DM material, write it as English Name (Czech Name).
  • Real-world easter-egg names stay in their original form in both DM and player-facing text. The setting reskins real Dundee locations (Dundee → Broath Got) as flavor — e.g. the tavern Nether Inn — and the easter egg only works if the real name is preserved. This is the exception to the place-name rule above: do not Czech-render these.

Canonical names (glossary)

English (DM material) Czech (player-facing)
Order of Mending (formerly "Lambent Order") Řád Zacelení
House of Scales Dům spravedlnosti
Nether Inn (real Dundee pub — easter egg, stays English) Nether Inn
Merchant Quarter Kupecká čtvrť
the Guest (the changeling) Host
the Vault Trezor
Cell One / Cell Two Cela jedna / Cela dvě
the thin point tenké místo
the Threshold (the faith) Práh
Thera "Even-Hand" Thera „Rovná ruka"
the Reckoning (the finale) závěrečný střet