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murder-mystery-oneshot/prints/orenn.md

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Orenn — The Barkeep (dead)

Look: Tall, lean man in his mid-fifties; silver-streaked hair, precise beard, clean rolled sleeves over old scars, measuring grey eyes. Vibe: Calm professional respect backed by the certainty that his single house rule will be obeyed.

  • Before brawl: personally serves PCs, asks “business or pleasure,” offers useful introductions if they earn his trust
  • Secretly still a fixer with Mags; kept the Guest imprisoned and used it to investigate the Order
  • Xarrul kills him during Rennt's blackout: Brand → Visions → claws; resurrection always fails
  • His death is the investigation scene, not a combat encounter

Body — Evidence

  • DC 14 Medicine: Mundane brawl wound is survivable; fatal damage radiates outward from the heart. No defensive wounds.
  • Black hand-brand: Surface unburned, flesh charred underneath.
  • DC 15 Arcana: Necrotic, fiendish, personal signature.
  • DC 18 Arcana: Pattern contains a fragment of Xarrul's true name; compare with Haddon's texts or Orenn's bestiary.
  • Revivify, Raise Dead, and Resurrection find no soul to call back.

On His Person

  • Tavern keys; 12 gp, 8 sp; plain silver ring.
  • Black iron key: Deep Cellar concealed door and Vault.
  • Silver mirror: The reflection functions as See Invisibility, including ghostly Ethereal creatures; no attacks cross planes.

What His Records Reveal

  • Watched the Order and district disappearances but never connected them to the tear below.
  • Case board, recent anti-fiend purchases, and letter to Mags show growing fear.
  • Grey Quay bottle opener links him, Mags, and Sevra; old books link Haddon and Bren.