Add continuous mixer stream and sound sets

This commit is contained in:
Hermes Agent
2026-05-21 00:16:13 +02:00
parent 232e6923e3
commit 23391a2d3e
8 changed files with 680 additions and 570 deletions

View File

@@ -1,8 +1,12 @@
(() => {
'use strict';
const STORAGE_KEY = 'arcana-fx-sets-v2';
const els = {
grid: document.getElementById('grid'),
setGrid: document.getElementById('set-grid'),
setEmpty: document.getElementById('set-empty'),
empty: document.getElementById('empty'),
search: document.getElementById('search'),
categories: document.getElementById('categories'),
@@ -10,26 +14,44 @@
statusText: document.getElementById('status-text'),
refresh: document.getElementById('refresh-btn'),
stop: document.getElementById('stop-btn'),
stream: document.getElementById('stream-btn'),
streamStop: document.getElementById('stream-stop-btn'),
now: document.getElementById('now-btn'),
nowCount: document.getElementById('now-count'),
entityLabel: document.getElementById('entity-label'),
countLabel: document.getElementById('count-label'),
lights: document.getElementById('lights'),
setSelect: document.getElementById('set-select'),
newSet: document.getElementById('new-set-btn'),
renameSet: document.getElementById('rename-set-btn'),
deleteSet: document.getElementById('delete-set-btn'),
setTitle: document.getElementById('set-title'),
setCount: document.getElementById('set-count'),
drawer: document.getElementById('now-drawer'),
backdrop: document.getElementById('drawer-backdrop'),
drawerClose: document.getElementById('drawer-close'),
drawerStopAll: document.getElementById('drawer-stop-all'),
activeList: document.getElementById('active-list'),
activeEmpty: document.getElementById('active-empty'),
};
const state = {
effects: [],
byPath: new Map(),
categories: [],
activeCategory: 'all',
search: '',
playingPath: null,
busy: false,
streamOn: false,
active: [],
sets: loadSets(),
currentSetId: null,
};
const LIGHT_ICONS = {
flame: '\u{1F525}',
moon: '\u{1F319}',
sparkles: '\u{2728}',
droplet: '\u{1FA78}',
};
if (!state.sets.length) state.sets = [{ id: uid(), name: 'Session Favorites', paths: [] }];
state.currentSetId = state.sets[0].id;
function uid() { return `${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`; }
function currentSet() { return state.sets.find((s) => s.id === state.currentSetId) || state.sets[0]; }
function setStatus(kind, text) {
els.status.classList.remove('ok', 'busy', 'err');
@@ -38,190 +60,277 @@
}
function escapeHtml(str) {
return String(str)
.replace(/&/g, '&')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;')
.replace(/'/g, '&#39;');
return String(str).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#39;');
}
function renderCategories() {
const all = ['all', ...state.categories];
els.categories.innerHTML = all
.map((c) => {
const label = c === 'all' ? 'All' : c;
const active = state.activeCategory === c ? ' active' : '';
return `<button class="chip${active}" data-cat="${escapeHtml(c)}" type="button">${escapeHtml(label)}</button>`;
})
.join('');
function loadSets() {
try {
const parsed = JSON.parse(localStorage.getItem(STORAGE_KEY) || '[]');
return Array.isArray(parsed) ? parsed.filter((s) => s && s.id && s.name && Array.isArray(s.paths)) : [];
} catch { return []; }
}
function renderGrid() {
const q = state.search.trim().toLowerCase();
const filtered = state.effects.filter((e) => {
if (state.activeCategory !== 'all' && e.category !== state.activeCategory) return false;
if (!q) return true;
return (
e.name.toLowerCase().includes(q) ||
e.category.toLowerCase().includes(q) ||
e.path.toLowerCase().includes(q)
);
});
els.empty.hidden = filtered.length !== 0;
els.countLabel.textContent = `${filtered.length} of ${state.effects.length} effects`;
els.grid.innerHTML = filtered
.map((e) => {
const playing = state.playingPath === e.path ? ' playing' : '';
return `
<button class="tile${playing}" type="button" data-path="${escapeHtml(e.path)}">
<div class="name">${escapeHtml(e.name)}</div>
<div class="meta">
<span class="tag">${escapeHtml(e.category)}</span>
<span class="tag">${escapeHtml(e.type.toUpperCase())}</span>
</div>
<div class="path" title="${escapeHtml(e.path)}">${escapeHtml(e.path)}</div>
</button>`;
})
.join('');
}
function renderLights(cfg) {
if (!cfg || !Array.isArray(cfg.placeholders)) {
els.lights.innerHTML = '';
return;
}
els.lights.innerHTML = cfg.placeholders
.map((p) => {
const icon = LIGHT_ICONS[p.icon] || '✨';
return `
<div class="light" aria-disabled="true">
<span class="soon">Soon</span>
<span class="icon">${icon}</span>
<span class="lbl">${escapeHtml(p.name)}</span>
</div>`;
})
.join('');
}
function saveSets() { localStorage.setItem(STORAGE_KEY, JSON.stringify(state.sets)); }
async function fetchJson(url, opts) {
const res = await fetch(url, opts);
const text = await res.text();
let body = null;
if (text) {
try { body = JSON.parse(text); } catch { body = { error: text }; }
}
if (text) { try { body = JSON.parse(text); } catch { body = { error: text }; } }
if (!res.ok) {
const msg = (body && body.error) || `${res.status} ${res.statusText}`;
const err = new Error(msg);
const err = new Error((body && body.error) || `${res.status} ${res.statusText}`);
err.status = res.status;
throw err;
}
return body || {};
}
function renderCategories() {
const all = ['all', ...state.categories];
els.categories.innerHTML = all.map((c) => {
const active = state.activeCategory === c ? ' active' : '';
const label = c === 'all' ? 'All' : c;
return `<button class="chip${active}" data-cat="${escapeHtml(c)}" type="button">${escapeHtml(label)}</button>`;
}).join('');
}
function visibleEffects() {
const q = state.search.trim().toLowerCase();
return state.effects.filter((e) => {
if (state.activeCategory !== 'all' && e.category !== state.activeCategory) return false;
if (!q) return true;
const haystack = `${e.name} ${e.category} ${e.type} ${e.path.replace(/[/.\\_-]+/g, ' ')}`.toLowerCase();
return haystack.includes(q);
}).slice(0, 240);
}
function tile(effect, { inSetView = false } = {}) {
const set = currentSet();
const inSet = set.paths.includes(effect.path);
return `
<article class="tile" data-path="${escapeHtml(effect.path)}">
<button class="play-hit" type="button" data-action="play" title="Play ${escapeHtml(effect.name)}">
<div class="name">${escapeHtml(effect.name)}</div>
<div class="meta">
<span class="tag">${escapeHtml(effect.category)}</span>
<span class="tag">${escapeHtml(effect.type.toUpperCase())}</span>
</div>
</button>
<div class="tile-actions">
${inSetView ? `<button class="mini danger" data-action="remove-set" type="button">Remove</button>` : `<button class="mini ${inSet ? 'ok' : ''}" data-action="toggle-set" type="button">${inSet ? 'In set' : '+ Set'}</button>`}
</div>
</article>`;
}
function renderGrid() {
const filtered = visibleEffects();
els.empty.hidden = filtered.length !== 0;
els.countLabel.textContent = `${state.effects.length} effects · showing ${filtered.length}`;
els.grid.innerHTML = filtered.map((e) => tile(e)).join('');
renderSet();
}
function renderSetsSelect() {
els.setSelect.innerHTML = state.sets.map((s) => `<option value="${escapeHtml(s.id)}">${escapeHtml(s.name)}</option>`).join('');
els.setSelect.value = state.currentSetId;
}
function renderSet() {
renderSetsSelect();
const set = currentSet();
const effects = set.paths.map((p) => state.byPath.get(p)).filter(Boolean);
els.setTitle.textContent = set.name;
els.setCount.textContent = `${effects.length} item${effects.length === 1 ? '' : 's'}`;
els.setEmpty.hidden = effects.length > 0;
els.setGrid.innerHTML = effects.map((e) => tile(e, { inSetView: true })).join('');
}
function renderActive() {
els.nowCount.textContent = String(state.active.length);
els.activeEmpty.hidden = state.active.length > 0;
els.activeList.innerHTML = state.active.map((a) => `
<div class="active-row">
<div>
<strong>${escapeHtml(a.name)}</strong>
<span>${escapeHtml(a.category)} · ${Math.round((a.ageMs || 0) / 1000)}s</span>
${a.error ? `<em>${escapeHtml(a.error)}</em>` : ''}
</div>
<button class="mini danger" data-stop-id="${escapeHtml(a.id)}">Stop</button>
</div>`).join('');
}
async function loadConfig() {
try {
const cfg = await fetchJson('/api/config');
if (cfg.mediaPlayer) {
els.entityLabel.textContent = cfg.mediaPlayer;
}
renderLights(cfg.lightControl);
} catch (err) {
console.warn('config load failed', err);
}
if (cfg.mediaPlayer) els.entityLabel.textContent = cfg.mediaPlayer;
} catch (err) { console.warn('config load failed', err); }
}
async function loadEffects({ force = false } = {}) {
setStatus('busy', force ? 'Rescanning the share…' : 'Summoning effects…');
setStatus('busy', force ? 'Rescanning library…' : 'Loading effects…');
try {
const url = force ? '/api/effects?refresh=1' : '/api/effects';
const data = await fetchJson(url);
const data = await fetchJson(force ? '/api/effects?refresh=1' : '/api/effects');
state.effects = Array.isArray(data.effects) ? data.effects : [];
state.byPath = new Map(state.effects.map((e) => [e.path, e]));
state.categories = Array.isArray(data.categories) ? data.categories : [];
if (!state.categories.includes(state.activeCategory) && state.activeCategory !== 'all') {
state.activeCategory = 'all';
}
if (!state.categories.includes(state.activeCategory) && state.activeCategory !== 'all') state.activeCategory = 'all';
renderCategories();
renderGrid();
setStatus('ok', `Ready — ${state.effects.length} effect${state.effects.length === 1 ? '' : 's'} loaded`);
setStatus('ok', `Ready — ${state.effects.length} effects`);
} catch (err) {
console.error(err);
setStatus('err', `Failed to load effects: ${err.message}`);
setStatus('err', `Load failed: ${err.message}`);
}
}
async function play(effectPath) {
if (state.busy) return;
state.busy = true;
setStatus('busy', `Casting — ${effectPath.split('/').pop()}`);
setStatus('busy', `Injecting — ${effectPath.split('/').pop()}`);
try {
const res = await fetchJson('/api/play', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ path: effectPath }),
method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ path: effectPath }),
});
state.playingPath = effectPath;
renderGrid();
const name = (res.played && res.played.name) || effectPath;
setStatus('ok', `Playing — ${name}`);
state.active = (res.stream && res.stream.active) || state.active;
renderActive();
setStatus('ok', `Injected — ${(res.injected && res.injected.name) || effectPath}`);
} catch (err) {
console.error(err);
setStatus('err', `Play failed: ${err.message}`);
} finally {
state.busy = false;
}
}
async function stop() {
async function startStream() {
if (state.busy) return;
state.busy = true;
setStatus('busy', 'Silencing…');
setStatus('busy', 'Starting continuous device stream…');
try {
await fetchJson('/api/stop', { method: 'POST' });
state.playingPath = null;
renderGrid();
setStatus('ok', 'Stopped');
await fetchJson('/api/stream/start', { method: 'POST' });
state.streamOn = true;
els.stream.textContent = 'Restart device stream';
setStatus('ok', 'Device stream running — clicks will mix instead of replacing playback');
} catch (err) {
console.error(err);
setStatus('err', `Stop failed: ${err.message}`);
} finally {
state.busy = false;
}
setStatus('err', `Stream start failed: ${err.message}`);
} finally { state.busy = false; }
}
// --- Event wiring ---
async function stopDeviceStream() {
setStatus('busy', 'Stopping device stream…');
try {
await fetchJson('/api/stream/stop', { method: 'POST' });
state.streamOn = false;
state.active = [];
els.stream.textContent = 'Start device stream';
renderActive();
setStatus('ok', 'Device stream stopped');
} catch (err) { setStatus('err', `Stop failed: ${err.message}`); }
}
els.grid.addEventListener('click', (e) => {
const btn = e.target.closest('.tile');
if (!btn) return;
const path = btn.dataset.path;
if (path) play(path);
});
async function stopEffects() {
try {
const res = await fetchJson('/api/stop', { method: 'POST' });
state.active = (res.stream && res.stream.active) || [];
renderActive();
setStatus('ok', 'Stopped all injected effects');
} catch (err) { setStatus('err', `Stop failed: ${err.message}`); }
}
els.categories.addEventListener('click', (e) => {
const btn = e.target.closest('.chip');
if (!btn) return;
state.activeCategory = btn.dataset.cat || 'all';
renderCategories();
async function refreshActive() {
try {
const res = await fetchJson('/api/stream/status');
state.active = (res.stream && res.stream.active) || [];
renderActive();
} catch { /* status polling is best-effort */ }
}
function toggleSet(effectPath) {
const set = currentSet();
const idx = set.paths.indexOf(effectPath);
if (idx >= 0) set.paths.splice(idx, 1); else set.paths.push(effectPath);
saveSets();
renderGrid();
});
}
function removeFromSet(effectPath) {
const set = currentSet();
set.paths = set.paths.filter((p) => p !== effectPath);
saveSets();
renderGrid();
}
function newSet() {
const name = prompt('Set name?', 'New Encounter');
if (!name) return;
const set = { id: uid(), name: name.trim(), paths: [] };
state.sets.push(set);
state.currentSetId = set.id;
saveSets();
renderGrid();
}
function renameSet() {
const set = currentSet();
const name = prompt('Rename set:', set.name);
if (!name) return;
set.name = name.trim();
saveSets();
renderGrid();
}
function deleteSet() {
if (state.sets.length === 1) return alert('Keep at least one set.');
const set = currentSet();
if (!confirm(`Delete set "${set.name}"?`)) return;
state.sets = state.sets.filter((s) => s.id !== set.id);
state.currentSetId = state.sets[0].id;
saveSets();
renderGrid();
}
function openDrawer() { els.drawer.removeAttribute('aria-hidden'); els.backdrop.hidden = false; refreshActive(); }
function closeDrawer() { els.drawer.setAttribute('aria-hidden', 'true'); els.backdrop.hidden = true; }
function gridClick(e) {
const action = e.target.closest('[data-action]');
const tileEl = e.target.closest('.tile');
if (!action || !tileEl) return;
const path = tileEl.dataset.path;
if (action.dataset.action === 'play') play(path);
if (action.dataset.action === 'toggle-set') toggleSet(path);
if (action.dataset.action === 'remove-set') removeFromSet(path);
}
els.grid.addEventListener('click', gridClick);
els.setGrid.addEventListener('click', gridClick);
els.categories.addEventListener('click', (e) => {
const btn = e.target.closest('.chip'); if (!btn) return;
state.activeCategory = btn.dataset.cat || 'all'; renderCategories(); renderGrid();
});
let searchTimer = null;
els.search.addEventListener('input', () => {
clearTimeout(searchTimer);
searchTimer = setTimeout(() => {
state.search = els.search.value;
renderGrid();
}, 80);
searchTimer = setTimeout(() => { state.search = els.search.value; renderGrid(); }, 80);
});
els.refresh.addEventListener('click', () => loadEffects({ force: true }));
els.stop.addEventListener('click', stopEffects);
els.stream.addEventListener('click', startStream);
els.streamStop.addEventListener('click', stopDeviceStream);
els.drawerStopAll.addEventListener('click', stopEffects);
els.now.addEventListener('click', openDrawer);
els.drawerClose.addEventListener('click', closeDrawer);
els.backdrop.addEventListener('click', closeDrawer);
els.setSelect.addEventListener('change', () => { state.currentSetId = els.setSelect.value; renderGrid(); });
els.newSet.addEventListener('click', newSet);
els.renameSet.addEventListener('click', renameSet);
els.deleteSet.addEventListener('click', deleteSet);
els.activeList.addEventListener('click', async (e) => {
const btn = e.target.closest('[data-stop-id]'); if (!btn) return;
await fetchJson('/api/play/stop', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ id: btn.dataset.stopId }) });
refreshActive();
});
els.refresh.addEventListener('click', () => loadEffects({ force: true }));
els.stop.addEventListener('click', stop);
// --- Boot ---
loadConfig();
loadEffects();
renderSetsSelect();
renderActive();
setInterval(refreshActive, 1500);
})();