diff --git a/src/nodes/WebGL/SoftEdge.ts b/src/nodes/WebGL/SoftEdge.ts index 9b5eba4..cfd9a1b 100644 --- a/src/nodes/WebGL/SoftEdge.ts +++ b/src/nodes/WebGL/SoftEdge.ts @@ -110,7 +110,7 @@ export default class SoftEdge extends WebGL { vec4 color = colorSum / totalWeight; vec4 originalColor = texture2D(u_image, v_texCoord); float alpha = min(color.a, texture2D(u_image, v_texCoord).a); - gl_FragColor = vec4(originalColor.rgb * alpha, alpha); + gl_FragColor = vec4(originalColor.rgb, alpha); } ` }