fix api node throttle and canvas size
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@@ -90,6 +90,7 @@ export default class Api extends Node<typeof inputs, typeof outputs> {
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if (this.updateThrottleWait !== this.in.throttleMs.value) {
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this.updateThrottleWait = this.in.throttleMs.value;
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this.updateThrottled = throttle(this.upload, this.updateThrottleWait);
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}
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try {
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@@ -149,6 +150,8 @@ export default class Api extends Node<typeof inputs, typeof outputs> {
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this.tempCanvas = createCanvas(width, height);
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}
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this.tempCanvas.width = width;
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this.tempCanvas.height = height;
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paintToCanvas(this.tempCanvas, media, {
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top: 0, left: 0, width, height,
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})
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