Files
-rpi-sendspin/cmd/client/main.go

291 lines
8.3 KiB
Go

package main
import (
"context"
"flag"
"fmt"
"log"
"net/http"
"os"
"os/signal"
"path/filepath"
"strings"
"sync"
"syscall"
"time"
"github.com/Sendspin/sendspin-go/pkg/discovery"
"github.com/Sendspin/sendspin-go/pkg/sendspin"
"github.com/gorilla/websocket"
"rpi-sendspin/internal/pipewire"
)
func main() {
server := flag.String("server", "", "server address for client-initiated mode (dial out). Leave empty for server-initiated mode: advertise via mDNS and wait for the server to connect.")
name := flag.String("name", hostname(), "player name")
device := flag.String("device", "", "PipeWire sink node name (default: system default)")
listDevices := flag.Bool("list-devices", false, "list available PipeWire sinks and exit")
volume := flag.Int("volume", 80, "initial volume (0-100)")
mdnsPort := flag.Int("mdns-port", 8928, "port to advertise in mDNS (_sendspin._tcp)")
noMDNS := flag.Bool("no-mdns", false, "disable mDNS advertisement")
muteLoopback := flag.String("mute-loopback", "", "PipeWire node.name of a loopback to mute while streaming from --mute-server (requires --mute-server)")
muteServer := flag.String("mute-server", "", "server address that arms loopback muting; must match --server (requires --mute-loopback)")
flag.Parse()
if *listDevices {
sinks, err := pipewire.ListSinks()
if err != nil {
log.Fatalf("list sinks: %v", err)
}
if len(sinks) == 0 {
fmt.Println("no PipeWire sinks found")
return
}
fmt.Println("Available PipeWire sinks:")
for _, s := range sinks {
fmt.Printf(" %s\n", s)
}
return
}
idFile := clientIDFile()
savedID, _ := os.ReadFile(idFile)
clientID, err := sendspin.ResolveClientID("", string(savedID), func(id string) error {
if err := os.MkdirAll(filepath.Dir(idFile), 0700); err != nil {
return err
}
return os.WriteFile(idFile, []byte(id), 0600)
})
if err != nil {
log.Fatalf("resolve client ID: %v", err)
}
if !*noMDNS {
disc := discovery.NewManager(discovery.Config{
ServiceName: *name,
Port: *mdnsPort,
})
if err := disc.Advertise(); err != nil {
log.Printf("mdns advertise: %v", err)
} else {
defer disc.Stop()
}
}
output := pipewire.NewOutput(*device, *name)
muter := buildMuter(*server, *muteServer, *muteLoopback)
player, err := sendspin.NewPlayer(sendspin.PlayerConfig{
ServerAddr: *server,
PlayerName: *name,
ClientID: clientID,
Volume: *volume,
Output: output,
Reconnect: sendspin.ReconnectConfig{
Enabled: true,
InitialDelay: 2 * time.Second,
MaxDelay: 30 * time.Second,
Multiplier: 2.0,
},
OnMetadata: func(meta sendspin.Metadata) {
if meta.Artist != "" || meta.Title != "" {
log.Printf("now playing: %s — %s", meta.Artist, meta.Title)
}
},
OnStateChange: func(s sendspin.PlayerState) {
if muter != nil {
muter.SetDesiredMute(s.State == "playing")
}
},
OnError: func(err error) {
log.Printf("error: %v", err)
},
})
if err != nil {
log.Fatalf("create player: %v", err)
}
// LIFO: muter.Stop runs AFTER player.Close, so the player has stopped
// emitting "playing" state by the time we force the final unmute.
if muter != nil {
defer func() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
muter.Stop(ctx)
}()
}
defer player.Close()
if *device != "" {
log.Printf("output: %s", *device)
} else {
log.Printf("output: PipeWire default sink")
}
sig := make(chan os.Signal, 1)
signal.Notify(sig, os.Interrupt, syscall.SIGTERM)
if *server == "" {
// Server-initiated mode: the server discovers us via mDNS and dials
// our /sendspin endpoint. We just listen and let player.Accept drive
// each connection.
if *noMDNS {
log.Printf("warning: --no-mdns with no --server — the server cannot discover this player")
}
runServerInitiated(player, *mdnsPort, sig)
} else {
// Client-initiated mode: dial the configured server.
log.Printf("connecting to %s as %q...", *server, *name)
if err := player.Connect(); err != nil {
log.Fatalf("connect: %v", err)
}
if err := player.Play(); err != nil {
log.Fatalf("play: %v", err)
}
<-sig
}
log.Println("stopping")
player.Stop()
}
// runServerInitiated runs an HTTP/WebSocket server on the mDNS-advertised
// port and hands each accepted /sendspin connection to player.Accept. Only
// one session runs at a time; a newer connection evicts the current one
// (newest-wins) so a server that reconnects isn't blocked behind a stale
// socket. Blocks until a signal arrives on sig.
func runServerInitiated(player *sendspin.Player, port int, sig <-chan os.Signal) {
upgrader := websocket.Upgrader{
CheckOrigin: func(*http.Request) bool { return true },
}
var (
mu sync.Mutex // serializes sessions; held for a connection's lifetime
connMu sync.Mutex // guards curConn
curConn *websocket.Conn
)
handler := func(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("websocket upgrade failed: %v", err)
return
}
// Evict any in-flight session so its Accept returns and releases mu.
connMu.Lock()
if curConn != nil {
curConn.Close()
}
curConn = conn
connMu.Unlock()
mu.Lock()
defer mu.Unlock()
// We may have been superseded while waiting for the lock.
connMu.Lock()
superseded := curConn != conn
connMu.Unlock()
if superseded {
conn.Close()
return
}
if err := player.Accept(conn); err != nil {
log.Printf("session ended: %v", err)
}
connMu.Lock()
if curConn == conn {
curConn = nil
}
connMu.Unlock()
}
mux := http.NewServeMux()
mux.HandleFunc("/sendspin", handler)
srv := &http.Server{Addr: fmt.Sprintf(":%d", port), Handler: mux}
go func() {
log.Printf("server-initiated mode: listening on :%d/sendspin, waiting for a server to connect", port)
if err := srv.ListenAndServe(); err != nil && err != http.ErrServerClosed {
log.Fatalf("listen: %v", err)
}
}()
<-sig
// Drop the active session first so the blocked handler returns, then let
// Shutdown drain the (now-unblocked) server.
player.CloseConnection()
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
srv.Shutdown(ctx)
}
func hostname() string {
h, _ := os.Hostname()
if h == "" {
return "sendspin-player"
}
return h
}
// buildMuter wires up the loopback muter when both --mute-loopback and
// --mute-server are set AND --mute-server matches the configured --server.
// Mismatches are intentional silent no-ops so the same config file can ship
// to machines where the server happens to be different — only logged so
// it's visible. Returns nil when muting is disabled.
//
// The address check is a startup-time string compare; mDNS rediscovery
// during reconnect could in theory move the player to a different server,
// but for the same-machine echo-cancel use case that's acceptable.
func buildMuter(server, muteServer, muteLoopback string) *pipewire.Muter {
if muteLoopback == "" {
if muteServer != "" {
log.Printf("muter: --mute-server set without --mute-loopback; loopback mute disabled")
}
return nil
}
// Server-initiated (listen) mode has no fixed --server to compare
// against, so arm the muter purely on --mute-loopback.
if server == "" {
log.Printf("muter: will mute PipeWire node %q while streaming (server-initiated mode)", muteLoopback)
return pipewire.NewMuter(muteLoopback)
}
if muteServer == "" {
log.Printf("muter: --mute-loopback and --mute-server must be set together in client-initiated mode; loopback mute disabled")
return nil
}
if !sameServerAddr(server, muteServer) {
log.Printf("muter: --mute-server %q != --server %q; loopback mute disabled", muteServer, server)
return nil
}
log.Printf("muter: will mute PipeWire node %q while streaming from %s", muteLoopback, server)
return pipewire.NewMuter(muteLoopback)
}
// sameServerAddr normalizes two host[:port] strings for equality so
// "localhost" and "localhost:8927" compare equal when 8927 is the default.
func sameServerAddr(a, b string) bool {
const defaultPort = "8927"
norm := func(s string) string {
s = strings.TrimSpace(strings.ToLower(s))
if !strings.Contains(s, ":") {
s += ":" + defaultPort
}
return s
}
return norm(a) == norm(b)
}
func clientIDFile() string {
dir, err := os.UserConfigDir()
if err != nil {
dir = os.TempDir()
}
return filepath.Join(dir, "rpi-sendspin", "client_id")
}