fixing plotholes, streamlining

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# Orenn — The Barkeep (dead)
**Look:** Tall, lean man in his mid-fifties; silver-streaked hair, precise beard, clean rolled sleeves over old scars, measuring grey eyes.
**Vibe:** Calm professional respect backed by the certainty that his single house rule will be obeyed.
- Before brawl: personally serves PCs, asks “business or pleasure,” offers useful introductions if they earn his trust
- Secretly still a fixer with Mags; kept the Guest imprisoned and used it to investigate the Order
- Xarrul kills him during Rennt's blackout: Brand → Visions → claws; resurrection always fails
- His death is the investigation scene, not a combat encounter
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**Body — Evidence**
- **DC 14 Medicine:** Mundane brawl wound is survivable; fatal damage radiates outward from the heart. No defensive wounds.
- **Black hand-brand:** Surface unburned, flesh charred underneath.
- **DC 15 Arcana:** Necrotic, fiendish, personal signature.
- **DC 18 Arcana:** Pattern contains a fragment of Xarrul's true name; compare with Haddon's texts or Orenn's bestiary.
- *Revivify*, *Raise Dead*, and *Resurrection* find no soul to call back.
**On His Person**
- Tavern keys; 12 gp, 8 sp; plain silver ring.
- **Black iron key:** Deep Cellar concealed door and Vault.
- **Silver mirror:** The reflection functions as *See Invisibility*, including ghostly Ethereal creatures; no attacks cross planes.
**What His Records Reveal**
- Watched the Order and district disappearances but never connected them to the tear below.
- Case board, recent anti-fiend purchases, and letter to Mags show growing fear.
- Grey Quay bottle opener links him, Mags, and Sevra; old books link Haddon and Bren.
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